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[Imbuing] Hit Area: Physical or Fire or Cold or...?

Discussion in 'UO Craftsman' started by sirion, Feb 4, 2010.

  1. sirion

    sirion Sage
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    I'm adding a 50% Hit Area on a kama (swirdwind attack) along with Life/Stam/Mana Leech that I will use as a "Soul Seeker" for my fencer, but cant decide which Hit Area to imbue. (Physical or Fire or Cold or Poison or Energy)

    I currently have a Fire but haven't tested it on more circumstances, so I cant comment if it will be effective on most mobs. I probably will go with Physical. Please help advise!
     
  2. MatlocK

    MatlocK Adventurer
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    Depends on what you are going to be farming the most with that char and what their low resist is. Check the Hunters Guide it will tell you.