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Honor, then attack honored creature macro?

Discussion in 'UO Warrior' started by Old Wolf, Nov 13, 2007.

  1. Old Wolf

    Old Wolf Seasoned Veteran
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    I have UO:A in addition to UO... I was just wondering, does anyone know of a way using one of the two to honor something, then attack it? The idea is if I have five creatures around me, and I kill my currently honored creature, I'd like to quickly switch (before I damage it) my honor to another creature, then start attacking it. It doesn't matter which creature I choose, just as long as the honor sticks with it.

    That way I can (hopefully) kill one, gain the HP from it, kill the next one, gain the HP, in a sort of chain.

    Thanks for any thoughts. [​IMG]
     
  2. Guest

    Guest Guest

    I would suggest you use UO macros...

    Invoke virtue
    Honour

    at that point you can either clickthe monster you want to honor.....(I use this system)

    Or go with one of the closest aggressive....or closest enemy choices. ( you will have to scroll through and find the one that works best for you.

    I just use the first part and targets any monster I want...then I double click their gump to attack! Fast and easy!

    TW
     
  3. Old Wolf

    Old Wolf Seasoned Veteran
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    I tried that, but I struggled picking out one single monster when several were around me. Thanks for your thoughts though. [​IMG]
     
  4. phantomB

    phantomB Guest

    don't you have to let the monster hit you first for honor to work?
     
  5. Zalan

    Zalan Babbling Loonie
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    What TW suggested is the only way to do it legally.
     
  6. What I do is I have two normal UO macros.
    The first is the already described invoke honor.
    The second is simply "attack last."
    I'm not picky about who I honor, just so long as honor is had.

    It isn't as simple as the one keystroke macro, but it's pretty simple.
     
  7. Ravenspyre

    Ravenspyre Guest

    <blockquote><hr>

    don't you have to let the monster hit you first for honor to work?

    [/ QUOTE ]No.
     
  8. <blockquote><hr>

    <blockquote><hr>

    don't you have to let the monster hit you first for honor to work?

    [/ QUOTE ]No.

    [/ QUOTE ]

    but you do gain more honor if the monster is honored and they hit you first
     
  9. Ravenspyre

    Ravenspyre Guest

    That is true, though it's not so much of a gain that you will notice it.
     
  10. HD2300

    HD2300 Certifiable
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    In UO Macros

    1. SelectNext - Mobile
    2. InvokeVirtue - Honor
    3. WaitForTarget
    4. CurrentTarget

    I use this for building up honor on sucubus in the Fan Dancer Domo. Might work for you too.
     
    dlwiii likes this.
  11. Old Wolf

    Old Wolf Seasoned Veteran
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    <blockquote><hr>

    In UO Macros

    1. SelectNext - Mobile
    2. InvokeVirtue - Honor
    3. WaitForTarget
    4. CurrentTarget

    I use this for building up honor on sucubus in the Fan Dancer Domo. Might work for you too.

    [/ QUOTE ]

    That looks like what I was looking for! Thanks!
     
  12. Guest

    Guest Guest

    I was using that very macro, and it works well as long as one does not use healing a lot and the terrain is fairly level and the mobs do not fly. With the healing skill I tend to end up honoring myself a lot because it mixes up the targeting. On uneven terrain and with flying mobs it usually fails to find anything to target.
     
  13. I use Invoke Virtue - Honor on one macro and attack last on another macro.

    If the issue is hitting the next thing before you've honored it theres several things you can do...

    -disarm when the first targets dies
    -move away when the first target dies
    -or much easier, honor the second monster before the first dies and use momentum strike to kill both at once.

    If theres many monsters on you like 3+ I usually just keep counter attack &amp; momentum strike up and it soon kills everything without bothering with protection. A lot of people took parry off because of the evasion changes but imo counter attack and evasion are still very worthwhile.

    This invasion in particular with all the archers teleporting your kills away from you makes life leeching hard for meleers, would have died a lot if not for evasion.