I was just thinking about some of the skills in UO that could stand some upgrading. One of the classes/templates is the "thunter". This class is pretty much straight forward. Get a map. Decode the map. Go to a rune library and gate your party to the location. Dig up the chest. Kill some balrons,titan,and a few poison eles and divide the loot. Rinse and repeat.Sounds fun...doesn't it? I say lets put an "Indiana Jones" twist to the whole process. In good RP style,you could pick up a map at a local town tavern from a shady character that just happens to have this nice parchment with a big black "X" on it. You decipher it and it leads you to a swampy area just outside of Skara. You find a marker,or dig up a chest. Instead of finding any buried treasure there you find a brigand ambush party(that spawns solely for the quest chain and they would be much stronger than the typical brigand). Surviving the ambush and getting the next clue from the marker,you would proceed to the next destination after deciphering the marker. This time you are led to a dangerous area in Ilsh. This time you must slay/snoop and steal from a certain type beast to gain a "key" to the final location of the treasure. After finding the key and getting out of there with your life. You discover that you must go to a location of the pyramid near gravewater lake to get the treasure. When you get to the pyramid(or whereever the final location would be)it would not be such an easy task as just to walk up to the chest and pick it clean,oh no!You must solve a few puzzles(hidden traps,water/lava barriers,swinging blades,snakes and mummies) that would challenge the player as much as the character they control.