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How to deal with Scripters/Cheaters/Dupers/Etc once and for ALL!

Discussion in 'UHall' started by Jirel of Joiry, Feb 11, 2008.

  1. Jirel of Joiry

    Jirel of Joiry Certifiable
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    Okay Devs PAY ATTENTION! This is only way I see to that would effectively deal with scripters.

    Okay first create the "Devil's Island/cheaterland" Shard. All scripters/cheaters/duppers would be given 30 days to move there, then after that if you were caught scripting/cheating/duping you would be flagged to where you could be openly kill ANYWHERE by ANYONE!

    Think Chaos-Order thing from back when. How long would someone keep on scripting/cheating/dupping if no matter what facet you are on someone is pking your cheatin'/Scriptin'/duppin' booty???

    IMHO it would cease to be worth it and we'd have a bit of old schoolness back and GMs would only have to flag them, soo it would only be minimal work to interfere with their donut munchin and coffee guzzling!! [​IMG]

    I really think this would work!
     
  2. Guest

    Guest Guest

    Thats funny, considering it's not to hard to make a script to get you rezed too! Need better then this!
     
  3. Jirel of Joiry

    Jirel of Joiry Certifiable
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    LOL well rez away but they'd still be flagged, so they could be killed again...and again .....and again ......and again ......and again! Get the idea?!?! LMAO
     
  4. Make it to where they could only be rezzed at chaos shrine then. Make 'em have to make a trip to be rezzed. Would be a pain in the booty.
     
  5. Jirel of Joiry

    Jirel of Joiry Certifiable
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    Seth! I love the way you think!! Now ya talking! The more painful for them the better!
     
  6. Guest

    Guest Guest

    <blockquote><hr>

    ...if you were caught scripting/cheating/duping...

    [/ QUOTE ] Here's the problem. EA don't have a mechanism and/or the will to catch people. What happens to them afterwards is almost besides the point.
     
  7. Return2UO

    Return2UO Guest

    Instead of looking at scripting as the big evil, why not look at what people are scripting and why.

    In most cases, fixing the reasons would stop the scripting.

    I'm not talking about the scripts which auto play your character for days, look at the other stuff. Doing this may see improvements to the game for all.

    Have a look for scripting sites yourself and see what is being used.

    Scripts for taking logs from a secure, turning them into boards and putting them back into the secure. What is wrong with that? How does that create an unfair advantage in the game?

    Scripts which show you the tiles which have been mined around your player. What difference does that make to the game? It doesn't increase my chances or getting ore, just whats been taken already.

    The problem on these boards are that people see scripting as one thing; unattended players moving about collecting resources and rather than looking at what is out there and bringing it into the game. They post "Ban this" and "They're all in league with the devil!" rather than "Why are they doing this"

    If you want the game to move on, you need to look at the reasons people feel to cheat is the better way and fix those because even when the scripters have gone, those problems will still be in place and spoiling peoples games.