By not copying the current combat system from other games.. Targeting and perma-name tags was a BAD move for the combat system.. FPS combat is always better... What they should have worked on was eliminating auto-attack, manually dodging with your character, and having to actually aim your spell and arrow.... Make combat more realistic and RP friendly, not too mention that PvP would be a hell of a lot more funner in a game where PvP is already awesome.. Similar to Diablo in a way or the game Nox(RIP) PvP in Diablo is god-like compared to UO because of the combat system... There is block and dodge, you could dodge spells, and instead of targeting something to swing your weapon and watch the combat like a movie, you actually do it by the click of a mouse... Similar to Elder Scrolls or a hack and slash game.. Nox was probabley the only game with a eye candy view where your character could jump, swim and climb on stuff, was really quite amazing..