1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

I reported it but just want to re-post it again.

Discussion in 'UHall' started by WarUltima, Apr 24, 2010.

  1. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    Gargoyle throwing still almost always whiff on first throw, talking about 45 hci 120 throwing vs mongbats 100% whiff on first swing type of whiff.

    I believe a lot of people already realize that. Since archery seem to be "balanced" in the eyes of DEVs why not simply making throwing work like archery and get it over with. This 100% chance to miss thing is really annoying.

    I reported on bug report on uo.com months ago and its still there, so hope some other more active DEVs would see this post and finally fix it. It's extremely reproducible. Go to TC set your throwing to 120 and try to hit cows deers bird or chickens, you will whiff on the first throw 100% of the time. :stretcher:
     
  2. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Are you using a shield?
     
  3. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,964
    Likes Received:
    5,450
    No I am not using a shield and I've noticed it too...

    I figure it's the first throw is gauging the distance to target... after that you get a hit in every once in awhile.
     
  4. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    Omg I am already passed that since I was in beta...
    Throwing with shield on with no parry makes you whiff 100% of the time not only the first throw.

    Here's the bug I am talking about (with throwing weapon in hand no shield latern whatever you might come up with, my other hand is empty)

    The chance to hit something with low to no weapon skill goes as the following (assuming 120 throwing 45 hci vs 0 weapon skill. 0 dci)

    First throw/2nd/3rd/4th and so on is
    0%/99%/99%/99% and so on.
    I can tell you didn't do the test I suggested because its such an obvious bug and there is also an entire thread in beta forum with over 100+ throws data the first hit will miss 99% of the time never fails. Take 2 second and create a gargoyle make ur starting skill throwing (so u get a newbie boomerang) type in "set throwing 1200" and equip nothing but the boomerang and go to new haven gate and attack anything you see there and you will still miss but you will also only miss on your very first swing on the monster. Try it if you are just a nay sayer. Or maybe I should learn how to record a video since this seem to be too complicated for someone who never tested themselves.
     
  5. Babble

    Babble Guest

    Is because first shot is a training shot :p

    See it as feature?
     
  6. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    I try to but shouldnt we make archery work the say way all archers will miss their first shot because its experimental shot and after the first shot they can adjust the feather the the tension on their string of their bow and depending on the wind direction and humidity then they can start hitting about 5 second after their first guaranteed miss... I personally think it's a great idea. Oh and it fixes those drive by archer no skill dismount as well :thumbup1:
     
  7. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Weird and definitely annoying.
     
  8. AtlanticVlad

    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    525
    Likes Received:
    3
    Go to an archery range and try firing a bow then grab some throwing knives lol... archery is a totally different skill threes no mental calculation except how far your target its so gage how high you need to aim throwing means you gotta gage the distance to make sure the pointy end hits vs the blunt end... very different experience most people can hit a target with a bow at 10 paces most people cant do that with a knife or at least not the right way for it to stick.
     
  9. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    I actually have experience with both.

    Throwing knives is far easier than archery (unless you are over certain distance), and much much faster.

    And its awfully hard to draw an arrow set it then aim, draw then release and shoot it while you are moving full speed ahead on a horse back.

    Somehow UO archers can do it all in 1.25 seconds while on a bumpy horse ride while shooting at you awfully accurate and their bow also shoots out fireball and can electrocute you WHILE they are applying bandage WHILE they are drinking WHILE their are emitting their "confidence"... Oh and their quiver is so huge that one holds anywhere from 500 to 4000 arrows.

    Then again since I made my post assuming people understand Ultima Online is a fantasy game... Throwing is definitely bugged I mean since you want to compare RL to a game then please explain how could I miss throwing something at someone point-blank and it only happens with the first knife?
     
  10. Babble

    Babble Guest

    Want to take any bets that they will fix this bug before the KR client goes gold?
     
  11. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    We did some short trials on the Test Shard board. I think we found out like we'd only hit on first hit maybe 20% of the time or something really low, and it was mentioned there is a -12 HCI penalty for not maintaining a "sweet spot," or something like that. But -12 HCI shouldn't really kill 45 hci, let alone against a mongbat.

    A regular mongbat shouldn't have more than say 12 wrestling; even if the mongbat somehow equipped 45 dci and you had 0 hci, you should be hitting it 100% of the time with Throwing.

    So yeah, there's something really wrong with Throwing. Cal?
     
  12. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    I really hope they fix Gargoyle animations before any of this lol :p I mean talking about broken clients, how could SA go gold while 2D client doesn't display Gargoyles correct after they sit down? Meanwhile, all our chars slide around on the screen now too.
     
  13. Konge

    Konge Lore Master
    Stratics Veteran

    Joined:
    Apr 16, 2006
    Messages:
    1,045
    Likes Received:
    2
    You forgot eating and apple, throwing an explosion, using their innate skill in anatomy to line up the shot to hit a leathal blow, and judging the enemies tactics.

    And people say archers aren't about skill...
     
  14. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    G.v.P please pardon me to repost some useful data that you came up with. Let me know if you would like me to keep these data confidential (but I really want to post it because there are most nay sayers than you would believe).

    Reposted from Test Shard forum:

    120 throwing 120 swords Hit Test, 50 HLD, 0 HCI, 50 hit fireball, HLL 24, DI 53, Luck 118, Verite Boomerang, normal hits -- 115 STR 130 DEX 20 INT

    001. Lowland Boura -- miss
    002. A Rat -- miss
    003. Mongbat -- miss
    004. Chicken Lizard -- miss
    005. Slith -- miss
    006. Lowland Boura -- miss
    007. Chicken Lizard -- miss
    008. Tropical Bird -- miss
    009. A Silver Serpent -- miss
    010. Mongbat -- miss
    011. Lowland Boura -- miss
    012. Greater Mongbat -- miss
    013. Woodpecker -- hit
    014. Greater Mongbat -- miss
    015. Skree -- hit
    016. Snake -- miss
    017. Kingfisher -- miss
    018. Snake -- miss
    019. Lowland Boura -- miss
    020. Snake -- miss
    021. Skree -- miss
    022. Horse -- miss
    023. Greater Mongbat -- miss
    024. Mongbat -- miss
    025. Horse -- miss
    026. Greater Mongbat -- hit
    027. Greater Mongbat -- miss
    028. Hind -- miss
    029. Greater Mongbat -- miss
    030. Lowland Boura -- hit

    4/30 = 13.33% first hit


    If you think its OK for your legendary archers with 45 hit chance should whiff like throwing skill do then I guess it's a good CHANGE they can do to archery to help balancing it. :lol:
     
  15. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    907
  16. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    np, as a long term player it's obvious that something isnt right here. It's been a long time since the issue is identified and it's been a long time for a weapon skill to be bugged and so underpowered by far compare their ultra powerful archery counterpart.

    MAKE ARCHERY to work like throwing, and you will hear all of the archers QQing here which will possibly grab some attention for the DEVs to understand how ****ed up throwing really is... especially when compared to archery.

    I also made a post on some of the fundamentals of throwing vs archery. It will be a instant riot that might trigger world war 3 since there are so many archers in this game.
     
  17. Elden of Baja

    Elden of Baja Journeyman
    Stratics Veteran

    Joined:
    Apr 28, 2010
    Messages:
    261
    Likes Received:
    85
    As Someone Who has been playing an archer for years. (Playing a mage mostly now though)

    Obviously you've never ran the math, the only bow that can shoot at 1.25 seconds is the Magical Shortbow. I don't even think the comp bow can get down to 1.5 at 180 stamina and 60 swing.

    4s*4-180/30 = 10 ticks

    10 ticks * ( 1 - 60/160 ) = 6.25 ticks which rounds up to 7

    7 * .25 = 1.75

    Now I really should go into the debate of how overpowered mages are, but that would be trashy and defeat the purpose of this thread.

    That really is messed up on the throwing, havent had a chance to test it yet, but I will take your word for it. And People wonder why noones playing a gargoyle thrower yet.
     
  18. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    Obviously you have no clue what you are talking about...
    Check out a bow in UO it's called "repeating crossbow" I am pretty sure its faster than ur magic short and it ALSO has moving shot.

    Amazing an overpowered mage player know more than an archer about the only template they play.rolleyes: