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I think it was a mistake to go KR instead of this

Discussion in 'UHall' started by Guest, Apr 14, 2008.

  1. Guest

    Guest Guest

    Second one is the best to look at becous it has normal players in it.
     
  2. pallas

    pallas Guest

    "The graphics are really detailed."

    "It's really immersive."

    You don't hear that very much about KR (aside from the same 3 or 4 people on stratics).

    WHY, KR, WHY??? You were supposed to be our FUTURE??

    Again I must ask, WHY was GrimmOmen not fired for being the art lead for KR?
     
  3. Guest

    Guest Guest

    If you look you can even se what special moves is done when they use swords.
     
  4. Repowski

    Repowski Guest

    Man, I would LOOOOOVE to play a game that looks like that, based around the Ultima system.

    UUUUGGGGGGGGGHHHHHHHHHHHHH
     
  5. Guest

    Guest Guest

    Lets face it, the people who play UO currently are for the most part stuck on the client the way it is...but UO will NEVER become a dominant game without cutting edge graphics. KR is a joke in that regard and will never measure up to today's gaming standards...hence UO cannot become a dominant game.
     
  6. Guest

    Guest Guest

    KR's graphics can still greatly improve. We still have a lot of graphic updates ready to be patched in. Apparently they aren't working on KR graphics beyond that at this time. But if the 2D client is ever retired then the KR client will be able to improve UO by a big amount, I think. Then in another few years once KR is the primary client with the newer code.. hmm, another client might be able to more-easily replace it when they want to give UO another major facelift.
     
  7. Guest

    Guest Guest

    The fun part is that it looks like wow and 9 mill must be wrong. This must be one of the bigest mistakes they ever did in EA
     
  8. Guest

    Guest Guest

    <blockquote><hr>

    Then in another few years once KR is the primary client

    [/ QUOTE ]
    Probably the single most comedic line ever written on Stratics.

    Well done AesSedai ... comedy gold.
     
  9. nisse nisse nisse ... tsk

    numbers? ya want numbers?
    The site currently boasts 11.2 million registered users following its launch in April 2007.
    [​IMG]

    [​IMG] not wow btw ... [​IMG] was free

    but ...

    easing over to a "premium" paid subscription service ...

    just saying ... even if "only" half ... go for the upgrade ... the 1 month "join rate" ...will set a new bar for "subscription base increase"

    and 9 aug '07 (earlier related)

    [​IMG]

    attack of the 50 foot woman ... 21st century style
     
  10. Guest

    Guest Guest

    That version, UO-2, UOKR-UOSA, How many times do they need to keep trying to change the game, or made a new version of it only to stop and change their mind? See, This is why there are so many players asking about SA. The pattern of the past is, in appearence, repeating itself again. And EA being silent on the subject, just leads to more people quitting the game.
     
  11. A high res legacy client would make alot happy, I know KR has an option to use legacy graphics, but thats only limited to certain graphics, it really is horrible having to go down to 1024x768 to play. =/
     
  12. Lazarus Cain

    Lazarus Cain Guest

    haha
    no doubt
    KR will NEVER be the 'client of choice' for 90% of us
    most of us wanna blow it off the server entirely
    but hey, some ppl like it
    who knows why
    personally couldnt care less
    i cant stand it
    mainly cuz its drab and ugly
    oh and did i mention slow?
    even with a top of the line comp, it runs slower than a rag sys running 2d
    so, i must agree, good joke!
     
  13. Guest

    Guest Guest

    How could it have been a mistake, when Kingdom Reborn wasn't even a thought in the back of the lead developers mind when Ultima X: Odyssey was being developed. Samurai Empire hadn't even been released yet by this time period, and the developers themselves were speaking in terms of Ultima Online having "a good year or two left in it." (We are far beyond that mark)

    Ultima X: Odyssey was a huge mistake. It had none of the features that made Ultima Online great. Instead, it had:

    - It was a Class/Level-based game; think EverQuest or World of Warcraft.
    - It was zone-based rather than seamless, once again hearkening back to EverQuest.
    - No Housing. The developers didn't think it was necessary.
    - There was no naval combat, or usable seas.
    - There was absolutely no PvP.
    - The lore, like Ultima IX: Ascention, was botched and was a big slap in the face to Ultima fans.

    Basically, it was World of Warcraft with ankhs and gargoyles.

    I would love to see something graphically like that, but don't act like UXO was some great game that would have been tremendously better than Ultima Online. It was an attempt by EA to steal some of EverQuest's playerbase.
     
  14. pacific lily

    pacific lily Guest

    That would be nice. I hope they fired whoever decided to pull the plug on this and stick with 2D/3D. UO is such an incredibly deep game compared to other games on the market... if they made it look like this, I don't see how it could be unsuccessful.

    Unless of course, they tried to make it work alongside 2D. LOL

    lily
     
  15. <blockquote><hr>

    Lets face it, the people who play UO currently are for the most part stuck on the client the way it is...but UO will NEVER become a dominant game without cutting edge graphics. KR is a joke in that regard and will never measure up to today's gaming standards...hence UO cannot become a dominant game.

    [/ QUOTE ]

    Please... this kind of crap is why this game isn't a gem.

    What we need is a well polished, well working game with lots of well working, creative content... complete and well working systems (virtues? Factions?) and a Dev team dedicated on expanding on the systems with-in the game... rather than destroying them only to rebuild them in a copy-the next MMO on the market strategy.

    On top of that we need an engaging and interactive end-game so once you have conquered the monster bashing and the item collecting... you aren't bored out of your mind.

    What we need is a well working game.
     
  16. Guest

    Guest Guest

    <blockquote><hr>

    How could it have been a mistake, when Kingdom Reborn wasn't even a thought in the back of the lead developers mind when Ultima X: Odyssey was being developed. Samurai Empire hadn't even been released yet by this time period, and the developers themselves were speaking in terms of Ultima Online having "a good year or two left in it." (We are far beyond that mark)

    Ultima X: Odyssey was a huge mistake. It had none of the features that made Ultima Online great. Instead, it had:

    - It was a Class/Level-based game; think EverQuest or World of Warcraft.
    - It was zone-based rather than seamless, once again hearkening back to EverQuest.
    - No Housing. The developers didn't think it was necessary.
    - There was no naval combat, or usable seas.
    - There was absolutely no PvP.
    - The lore, like Ultima IX: Ascention, was botched and was a big slap in the face to Ultima fans.

    Basically, it was World of Warcraft with ankhs and gargoyles.

    I would love to see something graphically like that, but don't act like UXO was some great game that would have been tremendously better than Ultima Online. It was an attempt by EA to steal some of EverQuest's playerbase.

    [/ QUOTE ]

    You forgot the female gargoyles they're still trying to make use of in UO... god I wish they would stick to the actual history and not add something like that and sacrifice over a decade of built-up lore just for the sake of making it more acceptable to the general audience... that's the same mistake they made with Ascension and look how wonderfully that went over with fans and the intended general audience target (another reason it's a blessing this game never saw the light of day... never a good idea to base a new game off of something that flawed).
     
  17. midiguru

    midiguru Guest

    It's just crazy after watching those especially the UOX trailers just how much money EA has WASTED on Ultima Online Incarnations. UO2, UOX, KR. It's really kind of hard to believe that with all the money spent on these revisions to UO that we end up with the worst of the worst KR. I mean seriously what WTF were they thinking when they abandoned UOX?!?!

    I love my characters, my home, my friends in UO but if UOX had come out i would have left it all behind. KR is such a sad and pathetic attempt that it's hard to believe after the failure of releasing UO2 &amp; UOX that someone at EA would green light the utter trash that is KR.

    DEVS you need to go back and rescue that UOX code whatever way you possibly can and get someone over there to erase *.* the KR code. With something like UOX heralding UO's future you have something with KR all you have is alot of pissed off and totally disappointed fans. There aren't enough KR fanboi's in the world to salvage that train wreck. What needs to be done is for UOX to be revived and either incorporated into the current UO or just start a totally different game.

    I had hoped the 10 year old UO could be saved but it's pretty apparent now that it will only survive in it's original 2d version. UOX would be different a new game a new Britannia and one that looks good and is worth devoting my time too. I will never adopt KR and neither will 90% of UO's current playerbase. I would adopt UOX in a heartbeat and i'm sure many others would do the same.
     
  18. Thaledred

    Thaledred Guest

    This is a joke right ? i hope they never head this way, would be just another 3d game, if you want to play a fully 3d with Ultima Online feeling look at "Mortal Online" www.mortalonline.com (Summer 2009).
    Why Mortal Online ? well the devs all played UO and they want to create an mmorpg like UO with up-to-date technoligy.

    I prefer UO to be isometric, yes KR graphics "could" be somewhat improved, but it still looks by far better than 2d.

    Oh yeah, http://www.darkfallonline.com is also your best bet, expecially if you look at pictures like this one:
    http://www.darkfallonline.com/gallery/visuals/javaw_2006_12_15_16_56_03_36
     
  19. midiguru

    midiguru Guest

    No i'm not joking. The only joke i see is the KR client. It's a joke that EA would abandon two perfectly decent looking futures for UO for something as terrible as KR. I'm not saying that all their ideas for those games were perfect. But both of them were graphically much better than KR. Heck 2d is graphically much better than KR sorry but it's true folks! '97 graphics or not i'd rather look at 2d all day long than KR for 30 minutes! If they made a UO revision that looked like something in UO2 or UOX but had the same depth we've come to expect from UO they'd have really had something special. Instead they give us KR something far less than special unless we're talking special needs.

    The only "joke" here is that the dev's thought they could sell us on some subpar piece meal of a client and call it an upgrade even suggesting that it could replace the "real" UO client. As far as i'm concerned it's a KRapgrade!
     
  20. Guest

    Guest Guest

    RTLFC

    This is a reminder to please refrain from personal attacks, insults or trolling. Thank you.
     
  21. Thaledred

    Thaledred Guest

    Well he started it, and i will say it again, because it was no personal attack at all.

    <blockquote><hr>


    But both of them were graphically much better than KR. Heck 2d is graphically much better than KR sorry but it's true folks! '97 graphics or not i'd rather look at 2d all day long than KR for 30 minutes!


    [/ QUOTE ]

    This is not true.
     
  22. midiguru

    midiguru Guest

    That was really just a joke not a personal attack which is why i used KR not CR. It's all good though.

    PS Thaledred : It is true as far as 90% of UO players are concerned!
     
  23. Thaledred

    Thaledred Guest

  24. midiguru

    midiguru Guest

    Wow dude your way off. If you think some stratics poll represents the whole of UO subscribers you don't have a clue. Everyone knows Stratics has the highest population of KR fanboi's anywhere on the internet and yet the poll still shows KR lagging badly behind 2d. Amongst the "real" population of UO the numbers sway far far more towards 2d and may well be above 90% but are very very unlikely to be under it. If you feel like pretending though be my guest your only fooling yourself.

    PS assuming the people who use both clients would definately switch to KR is also pretty far fetched.
     
  25. Prudentis

    Prudentis Guest

    The opposite assumption may as well be made midiguru and be as misleading as yours.
    Let me make another assumption, just as unbacked with facts as yours:
    The stratics forums consist mostly of old time veteran UO players who disregard common sense and are resistant and unwilling to change their habits. Thus refuse to switch to modern technologies.
    There you have it. Can I back up my assumption with evidence? No, just like yours, mine is a pile of garbage because like all forum communities, the stratics one is nowhere near representative for anything BUT forum communities [​IMG]

    And as for the original topic:
    You do all realize, that while we all had big hopes for UOX, it would have been nothing like the original UO?
    IT didn't even have the skill point system as it base but something inbetween skill and level, which i think was never before tested and noone knows how it would have worked out?
    And the minute they started showing how pretty the figures could perform dancing moves, I knew I would have to be cautious. I think it might have been a perfectly logical move to cancel UOX, just because it turned out to be a pile of crap with nice graphics?
     
  26. Guest

    Guest Guest

    Housing was the first question they asked if we wanted. They said it was hard to work out, but they dident ever say they dident want it.


    http://uxo.stratics.com/index.php



    read it
     
  27. Prudentis

    Prudentis Guest

    Let me rephrase parts of the message on discontinuing UOX once more:

    <blockquote><hr>

    The overwhelming response to our recently released 7th Anniversary Edition and upcoming expansion pack convinced us to focus more of our development efforts on the future of UO.


    [/ QUOTE ]
    In plain text: UO is still a cash cow and we want to milk it as long as we can. (which by its own is not bad at all)

    But this also meant, that they dare not risk anything new, which might potentially enhance our experiance as gamers but may also be bad. Without risk there is no gain.

    What many many gamers whom I spoke to hoped back in the year 2000 was, UO with a new engine. There was no so much a need in the playerbase for a UOX as there was for an upgraded client.
    Now, eight years later we have a new client at last, and they don't dare develop it further but instead still cater to old 2D UO, the same old cash-cow mentality which contrary to old day cash cow is now only a very small one.

    I wish there was someone with cohones in the EA management who would dare to completely remake UO. After over ten years of experiance, there is enough knowledge, what UO is about. So I am not talking about remaking any of the game mechanics.
    Take all what UO is, and deliver it on a new 3D cleint. Since KR is there. Start with it. Dare make the step and for once be consequent.
    If the concept fails completly, heck, they can always do a old-UO revival and get the same subs they get now, LOL
    And if it doesn't fail. Take UO and finally deliver it on an altered Unreal or Cry engine. If there has ever been any game that could counter WoW, it was UO. UO in my eyes was the logical next step to MUDs. Same game mechanics but enhanced. WoW (EQ clone) has nothing to do with that and is a very different concept. As is Guild Wars. There is a market for all of those to coexist. The "EQ clones" cater to the casual, first time MMOG player with it's ease and fluff. GW caters mostly to the group and guild based PvP gamers and to some extend cooperative roleplayers. UO caters to ... well, us [​IMG] who dwell here. You know what you like about it.
    If they do not dare take UO to the next level, heck maybe I will do it in a few years, but don't come crying EA then, your time is now [​IMG]
     
  28. 5% Luck

    5% Luck Guest

    If your looking for a 3d game thats 1st person UO is not it. The bar was set bythe elderscrolls line and in an mmo has not been rivaled for looks and detail. Most likly it wont be for some time yet.

    UO is a 2d game with an isometric veiw. If i was for an mmo that was 1st person(3rd) I wouldnt be playing UO. The main reason that player stick with uo isnt a lack of a good computer. Thats laughable. The reason is the over head veiw where we dont need to scroll or turn or pan or swril to find out targets. Truly its dizzying to tumble about while being hit on the head from an enemy(pvp) that can stay on your back.

    As for KR or any new isometric view We need to look at other isometric games. There are plenty out there to look for. They all lack the feel of UO for the main playerbase is set up from a time when they were scared to leave town. The older gamers who loved that feel are the ones who dont want the change. That feeling can not be replaced by ANY means whatsoever. That said if ya change the graphix and stay to the isometic veiw you wil continue to lose the current base as well as not increase subscriptions.

    Thats a conundrum!

    My thoughts is the best solution is to stay with the 2d client untill it does not produce revenue drop funding for any reproducment of that client. Never look back.

    The 1st(3rd) person veiw is not going to be as rich an experiance as uo ever was. The market was new at the time and the players had no expectations and were truly enthralled. Some may say they are avid uo fans but truly its what keeps them interested and thats not fiction. Its not graphix and its surly not Ui/interface.

    Its each other.

    A player base thats been in and out of each others homes for as many years as this one should be the "main theme" Id have to say if you want a new client and a new clientell to add a free vertrean subscription to a totaly new game. This way we can keep the community together and move on at the same time. 1ts person while its the best looking its also the least playable our comunity proves that as well as the turn over rates of any 1st person game. Yea they have numbers but no real long term community. And thats what UO has going for it.

    Persnaly I love UO I love the 2d client and I love the comunity.

    Turning from me is my worst problem with the game. Continualy over the last years this game has tried to get rid of me and my cohorts. For some thats a personal attack. Ive delt with it but a good chuck have felt completly disrespected ad left. Thats over 10000 subscriptions/my freinds that have left. This is truly not a buisness oreintated desion. Its a knee jerk respones to cheating and other mmos that wasnt well thought out.

    I will tell you where ever you have a computer orientated game there will be cheating. If ya fix it they will fix it and then you will fix it then they...... So stop fighting the comunity. KR has for the 1st time tryed to stop this by making the game for cheater freindly as most of todays cheats are built right in to the client. I dont know whats stoping you from ading the best stuff from the ui of 3d and KR to the 2d client. If its underskilled programers IDK. I dont think it is but from my "outside veiw" thats what it looks like. It would bring back the player base as well as keep those that are loyal to stay.

    Uo has the best players in the market

    These are players who have been around since th e begining. Sure we tried other games and what happened. we keep coming back. We are inteligent. We are rebelious. We are dilegent.

    We are UO
     
  29. Masuri

    Masuri Seasoned Veteran
    Stratics Veteran Stratics Legend

    Joined:
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    Messages:
    422
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    <blockquote><hr>

    Wow dude your way off. If you think some stratics poll represents the whole of UO subscribers you don't have a clue. Everyone knows Stratics has the highest population of KR fanboi's anywhere on the internet and yet the poll still shows KR lagging badly behind 2d. Amongst the "real" population of UO the numbers sway far far more towards 2d and may well be above 90% but are very very unlikely to be under it. If you feel like pretending though be my guest your only fooling yourself. PS assuming the people who use both clients would definately switch to KR is also pretty far fetched.

    [/ QUOTE ]

    What? Now you're just making up numbers and defining the 'real' UO population with not only zero facts, but zero logic as well. Logically, the hardest-core, oldest-school, nostalgic livin'-in-the-golden-age-of-UO folks tend to be the kinds of people who dominate their servers, live/post/troll on the forums and stick staunchly by the 2D client - especially when they think it's an endangered species. Look around. Those groups correlate. People more distant from the game, and newer to the game, aren't going to be big on forum-surfing and may not have even found Stratics at all; they have no predispositions to the older client and are therefore more likely to use KR (and ads for KR are probably what brought them to the game). That's just common sense. As to your final line: logically, again, people who are currently using both clients are doing so because they find something lacking in KR, and should KR receive the attention and fixes it deserves, those people would probably switch entirely, having already proven themselves willing to move into the future of UO by trying KR. They wouldn't abandon KR after it got even better. That wouldn't make any sense.

    But I know when I've seen a pro-2D person trying to make that argument about stratics polls not being accurate - the same one KR folks were using, in reverse, just a few months ago - that KR is really making some headway. I cheer for that! [​IMG]


    As to the original topic, I would have dearly loved to play Odyssey. I really think the gaming world got the shaft when EA canceled it. Because of when it was canceled, however (before WoW launched, which was almost four years ago) it must be pointed out that KR didn't replace UXO. It was canceled because it was going to lose, and EA hates losing, even when losing is still very profitable.
     
  30. Prudentis

    Prudentis Guest

    5%luck
    I really think you are oversimplifying things.
    You see, I am an old time player. Not veteran by any means, because I was not around for several years. And I left because of the bad client.
    I had hopes for UOX. I wanted it to be UO2 in 3D.
    You see you thoughts of 3D were my thoughts, that's why I didn't play EQ or AC. Once I tested DAOC because of a free open beta, I changed my mind. It's just the perception. You think, UO can't be done in 3D but you are wrong. If UO in 3D is not for you, thatn that's only because you choose so [​IMG]

    That was what I meant by saying, that old time players won't change. They just choose not to. They could but they are too stubborn.
    And I don't have a problem with that mindset, but it hurts the progress of the game if noone at EA or other companies realizes it.
    It's like my daughter eating a kind of food for the first time. If she doesn't like the looks, she will not like it when trying. Or my father, who will just not drive a car with an automatic shift. It's what he is used to and basta!

    Games need new looks. While I love nethack, I will not play it anymore because the technology is just not adequate anymore.
    Of course you can say: "Graphics engines do not make good games" and I will agree.
    But firstly, good games become great games with good graphics and secondly, only because of the fact, that 20 years ago a girls kiss was enough, doesn't mean that it's still everything I expect of my wife [​IMG]
    (if you get my metaphor)
     
  31. midiguru

    midiguru Guest

    <blockquote><hr>


    What? Now you're just making up numbers and defining the 'real' UO population with not only zero facts, but zero logic as well. Logically, the hardest-core, oldest-school, nostalgic livin'-in-the-golden-age-of-UO folks tend to be the kinds of people who dominate their servers, live/post/troll on the forums and stick staunchly by the 2D client - especially when they think it's an endangered species. Look around. Those groups correlate. People more distant from the game, and newer to the game, aren't going to be big on forum-surfing and may not have even found Stratics at all; they have no predispositions to the older client and are therefore more likely to use KR (and ads for KR are probably what brought them to the game). That's just common sense. As to your final line: logically, again, people who are currently using both clients are doing so because they find something lacking in KR, and should KR receive the attention and fixes it deserves, those people would probably switch entirely, having already proven themselves willing to move into the future of UO by trying KR. They wouldn't abandon KR after it got even better. That wouldn't make any sense.


    [/ QUOTE ]

    You can flap your jaw all you want. The but the truth is out there amongst the "real" players of UO. All it takes to see that what i'm saying is true is to simply go to Brit or Luna bank and start asking players what client they are using. You'll be pretty hard pressed to find 1 in 10 playing KR. Unless there is some fanboi bank meeting in progress. That's just reality. You don't have to take my word for it though. Go out and ask for yourself. I may not have exact stats, figures, yada yada, neither do you and lets just face it reguardless if it's 90%, 80%, 70% who refuse to use KR it's still such a high percentage that KR can safely be classified as a total and complete failure.

    I'm not quite sure how you define success but I don't define it as spending tons of $$, time, and player patience on something that is so subpar that people who truly wanted UO to be graphically upgraded myself included would stick with 2d instead of switching to KR. KR was thrown together and then released in a totally unacceptable manner. I was in the original KR beta test i tried to help them fix the problems i spent countless hours testing it out sending in bug reports and guess what 90% of the things i told them were unacceptable to me are still in KR. Part of the problem was all these people on stratics some of who are now prominent fanboi's who demanded access to KR since 3d was shut down. Now they herald KR but fail to realize it's mainly their fault that KR failed because they just HAD TO HAVE access to it right after 3d went down as a result we got a pile of KRud instead of a finished client. In their haste to have acess to KR they inadvertantly ruined it for everyone else myself included. Now all we have is a total joke of an updated client. Something that I initially was very excited to hear about now all I want to see is for it to fade to black. Maybe something can still be salvaged from this train wreck but somehow i doubt it. First impressions mean alot and EA dropped the ball on that one and we can't go back in time and fix it now.

    There really is no incentive to switch to KR. The gameplay is subpar, graphics lousy, background blurry, seriously the list goes on and on. All the devs managed to do was basically recreate the 3d client with slightly better graphics and much worse gameplay. The old 3d client ran almost exactly like 2d KR doesn't even come close. Their best bet is to ditch KR focus on 2d and make a new game for those who want something with better graphics. The whole reason they made KR was to save the current playerbase from leaving and going to other games. Problem is most of them have already left and those of us who haven't don't want anything to do with KR. With all these realities staring us in the face I don't see how anyone with half a brain could call KR even a moderate success. It's a total failure in my and countless other's opinions.
     
  32. Guest

    Guest Guest

    what cha talking about?
    KR is a huge success. I have not seen so many new players since nov. 1997
     
  33. Guest

    Guest Guest

    For the record, I still think AoE3 has the best graphics for a game based on the 3rd person point of view.

    [​IMG]

    And the system requirements are pretty much the same as kr
     
  34. KR is crap
    I've seen better unique uo clients programed for freeshards
     
  35. Thaledred

    Thaledred Guest

    <blockquote><hr>


    Wow dude your way off. If you think some stratics poll represents the whole of UO subscribers you don't have a clue. Everyone knows Stratics has the highest population of KR fanboi's anywhere on the internet and yet the poll still shows KR lagging badly behind 2d. Amongst the "real" population of UO the numbers sway far far more towards 2d and may well be above 90% but are very very unlikely to be under it. If you feel like pretending though be my guest your only fooling yourself.

    PS assuming the people who use both clients would definately switch to KR is also pretty far fetched.


    [/ QUOTE ]

    Of course it doesn't represent all subscribbers.
    But atleast i have numbers and facts.

    You just throw out your 90% with no facts at all, so your dream of 90% doesn't include all subscribbers as well. So by just throwing out wild numbers you are the one who is fooling himself.
     
  36. Thaledred

    Thaledred Guest

    <blockquote><hr>


    There really is no incentive to switch to KR. The gameplay is subpar, graphics lousy, background blurry, seriously the list goes on and on. All the devs managed to do was basically recreate the 3d client with slightly better graphics and much worse gameplay. The old 3d client ran almost exactly like 2d KR doesn't even come close. Their best bet is to ditch KR focus on 2d and make a new game for those who want something with better graphics. The whole reason they made KR was to save the current playerbase from leaving and going to other games. Problem is most of them have already left and those of us who haven't don't want anything to do with KR. With all these realities staring us in the face I don't see how anyone with half a brain could call KR even a moderate success. It's a total failure in my and countless other's opinions.


    [/ QUOTE ]

    what's your system spec ?


    <blockquote><hr>


    I've seen better unique uo clients programed for freeshards


    [/ QUOTE ]

    which one ? i would like to see it.
    Iris2 ? meh doesn't look good at all and it's not anymore just isometric, UO = isometric, anything else can't be UO.
     
  37. Guest

    Guest Guest

    *Sighs* Lets try to remain civil here lads, shall we?

    Before we begin tearing into other players and belittling them for their feelings, lets take a step back and look at why they might have developed those opinions in the first place. None of us are brainwashed here, and each of us is human. Our opinions are based on our experiences.

    With that said, I don't honestly believe that anyone truely loves Kingdom Reborn; instead, I believe that those who support it (myself included) see in it something that could eventually grow to become a phenominal client (afterall, its far from completed). Those against Kingdom Reborn see a client that is nothing like their beloved 2D, and feel that the development of Kingdom Reborn would only be a slap in the face, and another nail in the coffin. On the other hand, we all have the same hope don't we? We all wish to see a game revitalized, returned to its glory days when an average faction battle was in the hundreds, where walking by Britain Bank would crash you, and where you could find other players to hunt with in each dungeon.

    I have to admit, I am nearly at the end of my rope. I love Ultima Online, but I am finding fewer and fewer things that make it unique and a steop above its competion. One of Ultima Onlines unique traits was that it was light years ahead of its competition in terms of content - there is player housing, player villiages, naval combat, and a skill based game. No longer is Ultima Online unique, no longer does it have the same draw it once had.

    I want to see Ultima Online thrive again, I don't care how they do it. I would love to see a new client, I hold out hope that Kingdom Reborn might just be that client, but I think that its going to be the playerbase that is the true downfall of Ultima Online.

    <blockquote><hr>

    Housing was the first question they asked if we wanted. They said it was hard to work out, but they dident ever say they dident want it.

    [/ QUOTE ]

    They said that they wouldn't mind eventually adding it, but that there was really no reason for them to release it at launch. They stated that it was meant to be a more casual game, something more like EverQuest. They wanted to differentiate between UXO and UO.

    I remember, because I remember spending hours having heated arguments with Ravenspyre about it (not to mention a number of arguments about why Orcs should have females, and Pixes should have males). I finally pulled my head out of my rear and realized how pointless it was trying to argue which direction a game should take, and decided UXO wasn't the game for me. They pulled the plug a month and a half later. Go figure?
     
  38. Thaledred

    Thaledred Guest

    Hmm, i actually love the KR client, it's the only reason why i came back to UO, played 1997 up until 2000 i believe. KR is the new hope for me.
     
  39. Nixon[I-C]

    Nixon[I-C] Certifiable
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    UO:KR isn't a patch on this. I'm not one to be wow'ed by graphics in the longrun. As long as the game is realtively clean on the eye, and has terrific gameplay, it will do well. WoW has opened the door for so many people, games like AoC will profit from WoW success, and there is no reason why a proper new release of UO wouldn't do the same. It's essential it offers some of the uniqueness the original UO had, and avoid becoming a clone. Age of Shadows was really a disaster for the game, as it lost many of it's special defining features in a bid to gain more players. Undoubtabley it was a sucess, in the short term at least, but had it gone down a different route I feel it could have done so much more. That's all if and but's now though.

    Part of me was of course worried by the UX:O, but there was still a huge air of excitement and potential in it, and I'd have been a fool not to be drawn on, like a lot of people at the time were. The potential for the game was simply huge.

    I don't think UO:KR comes even remotely close to this, on any level. I hate the UO:KR client, not because I'm pro the 2D one, simply because I think the client is awful. Playing an unfinished, hideous looking client when there is a dated, but clean looking client already out there, just doesn't make sense to me. Personally I'd far rather have seen the resources that were spent on it, spent elsewhere improving the systems we've had broken for years, rather than try and polish an already reasonable although dated client.

    For me, UO:KR failed to accompolish it's goals, like UO:TD, and it will follow the same route.
     
  40. Thaledred

    Thaledred Guest

    Well i have to agree with the poster above.
    Because as long there are no regular updates and bugfixes for the client it won't get far.

    Saying "we do not ignore the KR client" is like saying "well we know it's there but we have no time or solution to fix it atm".