Personally I love the new arti's I think it's terribly refreshing to have a group of items actually worth pursuing for the first time since they introduced aprons/talismans, but some people were gettin a bit testy about it, so I had a thought: Artifacts should have two versions. A good but unimpressive "regular" version and a sooped up "unlocked" version. The comparison in power can be easily displayed in the before and after Eodon artifacts. So how do you "unlock" an artifact, and what does that mean? Set up an npc, that npc will for a fee unlock the hidden potential in any artifact taking the old item and upgrading it to the more powerful version... but the cost is that the magic becomes unstable, rendering the object cursed/antique. That way you can have handy useful items forever, or potentially OP items only so long as you can keep them/they fall apart. Probably not an idea most will like, but it seems like a nice thematic solution to me.