Okay, we have seen post after post after post about a pre UO:R shard. I want one, many of you want one...even Draconi hinted that it might be possible. So...here is what I would like to see from a Classic pre OU:R shard. - No Trammel, of course - None of the other expansion lands besides T2A. - Greatly reduced monster loot in the form of gold. - An even Greater greatly reduced monster loot in the form of items. - No AoS anything...no AoS skills, no AoS items, no AoS item properties...nothing. - A return of Power Hour. - 1 House per accout. If you have one on another shard, too bad. - No custom housing, or at least a HUGE reduction in the amount of tile sets. - No unrealistic colors for items, hair, swampies, etc. - No Recall - 1 vendor per house - Current house security (not everything since T2A sucked) - Same number of characters as a production shard - NPCs will only buy from you one time per real world week (5 item limit) - Greater Dragons not tamable. - No Dread Warhorses. - Modified Fel ruleset. (see below) Modified Fel ruleset: - You can agree to duel another player with no murder counts. - Full looting for everyone...including blues. - 10 murders = perma red. - 1 character on your account on this shard is red=all characters on the shard are red. - NPC vendors will not sell or buy from your if you are red. - Thieves are free to steal from anyone, no thieves guild, no disguise kit, etc. However, if you are in town, and caught, the guards whack you. Also, you are grey to your 'mark' for 1 real world month. - Roving bands of NPC paladins that are as powerful and fast as paragon lich lords. They only target reds. - Full ability to carve corpses and take heads. - Player run bounty system. Someone kills you, you put a price on their head. - Guilds can fight w/o murder counts. - Factions included. - No insurance. - Stat loss for reds. - No power/stat scrolls - Champ spawns included...but with different rewards. - No trial accounts. Period. - Server imposed speed limit, no speedhacks. I may think of more, but let me explain a couple of things. I would like to see the economy on this shard remain robust without the ability for players to quickly make billions of gold. That's why I included the limits on NPC buying and selling, and monster loot, etc. I would like to see PKing have some real consequences. In a true open PvP environment, killing should not be a thoughtless decision. In this type of environment, Greater Dragons and Dread War Horses (and possibly other pets) would be overpowered...really overpowered, not just to people that don't know what they are doing. Any classic shard should be built with a 3rd party software detector built right in, and if you are caught running ANY 3rd party program that affects UO, including UOA, you should be permanently banned from the shard. There should be no Xsharding at all for this shard. This shard should reset all vet reward timers. Everyone starts equal. Okay...that's all I have right now...discuss. Notes: Please avoid posting anti-classic shard rhetoric. If you don't want to see a classic shard, that's fine. There is a list of shards for you to select...just don't select this one. Also, please try to discuss things like adults. If you disagree with my ideas, that's fine...but there is not need to resort to name calling or bashing. Simply post what YOU would do differently, and move on. No need to degrade this thread into personal attacks. I'd love to hear from old timers on this that left the game. How would this approach have influenced your decision to leave?