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ideas for virtues not implemented

Discussion in 'UHall' started by northwoodschopper, Oct 26, 2009.

  1. honesty: just tie this in with the quests available, since completing quests was one of the original components of honesty (keeping your word that you'll complete it). the reward for honesty could be extra luck, 100 for seeker, 250 for follower, 500 for knight, when invoked -- lasts for a day, consumes a dot.

    spirituality: tie this into the mantras for the shrines, where the player just says the mantras. can be done a few times a day like compassion. the rewards for spirituality could be bonus regeneration, +1 to health, stamina, mana at seeker, +2 to each at follower, +4 to each at knight, when invoked -- lasts for a day, consumes a dot.
     
  2. Farsight

    Farsight Crazed Zealot
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    I love the ideas for the "quests" for Honesty and Spirituality.

    The rewards are a little on the too generous side. 4 points in every kind of regeneration is very powerful indeed, as well as a whole day of extra luck.

    But you can scale it down to an hour of bonus luck or up to 3 points in a certain type of regeneration (similar to the ankh pendant, you gain bonus points depending on which shrine you use your spirituality near) and would last for an hour.
     
  3. AtlanticVlad

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    I think this is a great idea for a thread lets hope we get some other good ideas too and maybe the devs will do something with um.