not much detail to these, but they seem like a rough start for some okay ideas. thoughts? 1) vendor stats: you have a menu that tells you how many times (since your last visit) your vendor has been browsed and lists what items have sold with the date and time. OR a personal attendant that links to your vendors (all vendors associated with the character) and notifies you when a sale is made as well as keeps up with your "books"... like an accountant. 2) crafting: i propose they alter crafting. when you go to use a runic, you should be given a menu with sliding bars that control what mods you are looking for. when you slide one bar up, the others go down... and if i'm trying to get a bow that is balanced, i slide the balanced bar up a bit and my % chance for it to be balanced is increased, but my % chance for it to have mana leech or something is decreased. so, if i slide balanced almost all the way up, i'm lust about guaranteed to get balanced, but i'm also likely to get NOTHING but balanced... 3) why not just STOP vending charges? doesn't make any sense or serve any purpose. i mean, if they just HAVE to charge a "tax" of some sort (no taxation without representation!), why not just charge a sales tax rather than a "stock tax"? if an item is set at 1,000,000, when it sells, tax it at 5% or whatever... i say end the tyranny of the daily vendor charges instead of making it MORE messed up than it already is! 4) dueling: to allow people an honorable way to fight duals, as has been suggested countless times over the years, there needs to be a dualing system set up. now, to not counter-act Fel action, it needs to cost money... like, each player has to pay 3k or something to the dual master and you don't die - you get to 1 HP and you lose (it doesn't let you get past 1 HP). your wins/losses are saved kinda like on TC.