I'll never forget how awesome and what a thrill this game was it's first few years. I remember the first week of launch, running from Brit to Trinsic. Half way there, I ran into a group of murderers who proceeded to paralyze and kill me. It was in that moment I realized that gaming had forever changed. No more saving and reloading, if you died, there was real consequences! Unfortunately, I was wrong. In that respect, gaming hadn't forever changed. Slowly but surely, Ultima Online started to loose it's risk, it's thrill. Other games followed the same trend. You die? No problem. You loose a bit of experience, or a bit of gold. For me, the thrill was lost. I'm definitely in the minority in respect to my views. All the same, I really miss that thrill in my games!