1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Imbuing a Fishermans Suit

Discussion in 'UO Fishing and Treasure Hunting' started by Delbrie, Oct 5, 2011.

  1. Delbrie

    Delbrie Lore Keeper
    Stratics Veteran

    Joined:
    Jan 17, 2006
    Messages:
    752
    Likes Received:
    2
    Hi all. A friend of mine asked me to imbue the new fishermans suit for her. She pirate hunts and fishes on the same char. Any ideas on what to imbue? What mods did you imbue your suits with? Thanks
     
  2. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    depends a lot on her other skills!
    Mana regen? hp regen? bring the suit to 70s? lrc could be a good one if a caster
     
  3. Delbrie

    Delbrie Lore Keeper
    Stratics Veteran

    Joined:
    Jan 17, 2006
    Messages:
    752
    Likes Received:
    2
    She is an archer. The suit obviously needs to be all 70's. I just dont fish/thunt anymore so I am out of what is the norm for this template. Does luck need to be on it?
     
  4. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    ok for a archer to me these are the most important again depending on the rest of her suit

    LMC makes specials cheaper
    Stamina Increase makes you swing faster
    mana regen helps keep mana at full
    mana increase bigger well of mana to draw from
     
  5. Conrad99

    Conrad99 Guest

    No, luck is not really needed.

    I just did mine this weekend and it is a Mage/SW/Hiding/Magic Resist fisher for fishing in dungeons and high monster areas. No Med on the char so I had MR & LMC the rest went to the resist so that I max 70 with protection.

    An archery might want MR & Stamina Regen to keep the arrows going fast.

    But like the other post it depends on how they have their stats/skills set.

    I think to get full 70 I think you can add to mods at full power then the rest in resist.
     
  6. Delbrie

    Delbrie Lore Keeper
    Stratics Veteran

    Joined:
    Jan 17, 2006
    Messages:
    752
    Likes Received:
    2
    ok thanks everyone.
     
  7. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    Anyone tried enhancing this with barbed, horned, or spined? :eyes:
     
  8. Conrad99

    Conrad99 Guest

    Yes, I tried barbed and it said that "this item is already magical enhanced" and would not let me.