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Imbuing Bug - Necro & Bushido skill

Discussion in 'UHall' started by HeathBar, Oct 11, 2009.

  1. HeathBar

    HeathBar Guest

    When you imbue + necro skill it overwrites any + bushido skill and vice versa no matter what the intensity. I can't get both skills on the same piece of jewelry.

    Anyone else having this issue or know any way around it?
     
  2. Podolak

    Podolak Crazed Zealot
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  3. HeathBar

    HeathBar Guest

    Thanks, I wasn't aware of that.
     
  4. Ender

    Ender Crazed Zealot
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    That makes no sense. Why are there groups of skills? <_<
     
  5. Podolak

    Podolak Crazed Zealot
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    That is not a question I know the answer to, I do know it was this way prior to imbuing though. So jewelry always spawned based on those groups.
     
  6. Maplestone

    Maplestone Crazed Zealot
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    It's grouped to help prevent situations like swordmanship and fencing being on the same piece of jewelry in monster loot.

    Best to accept it as one of the many little complexities of UO :)
     
  7. Gantry

    Gantry Adventurer
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    Are skills the only things that are grouped? Wasn't sure if there was one mod on a looted ring or braclet you might could replace with a more useful mod. It seems you could do that with skills possibly? I just started imbuing and was curious if you need to find a good piece to start with and then add to that with imbuing? Hope that makes sense.
     
  8. Alvinho

    Alvinho Great Lakes Forever!
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    then why does my gargoyle only ring have +12 archery?
     
  9. Maplestone

    Maplestone Crazed Zealot
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    That's a separate issue.

    The jewelry skill groupings were not added in SA - it's existed all along, most people just never noticed it existed until imbuing brought it front and center.