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imbuing gump

Discussion in 'UHall' started by reddeer, Oct 5, 2009.

  1. reddeer

    reddeer Guest

    I don't know if this has been asked but is it going to be possible or being considered to put a slider on the imbuing gump for selection of property intensity?
     
  2. Harlequin

    Harlequin Babbling Loonie
    Stratics Veteran

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    /Seconded

    I brought this up during the open beta. Properties that goes to 100 or 50 like luck, hit effects etc are a pain to adjust...
     
  3. Fink

    Fink Guest

    Most of the sliders implemented in both clients are infuriatingly vague or skittish. Skills, stats, macro delay, hues, sounds, etc.. they're all pretty horrible. At least my experience with them. I guess it's a personal preference.

    I kind of like the buttons.. maybe add a slider between the buttons and make the number display type-able? Three ways to enter the number. So you could use slider, buttons or text entry.. like this:

    << < ----o---- > >> [##]

    ..you could click the >'s, slide the -o- or type over the #'s.