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Imbuing Problem!

Discussion in 'UHall' started by Maximus Neximus, Nov 28, 2009.

  1. Maximus Neximus

    Maximus Neximus Lore Keeper
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    [​IMG]

    Is it suppose to be like this? Up top it says 7 LMC is 95% intensity. However it adds 96% to the total property weight. I haven't noticed any property other than LMC doing this.
     
  2. aarons6

    aarons6 Certifiable
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    its rounded.. 1.1x is not an even number.. be thankfull they rounded down :)
     
  3. ACB1961

    ACB1961 Lore Keeper
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    I was imbuing something. (I don't remember what it was anymore sorry.) The math added up fine. It wasn't even all that close, but when I actually went to imbuing it, it wouldn't let me do it. This only happened one time out of tons of imbuing. Maybe it was a problem they fixed or maybe it was just some random weirdness.
     
  4. Maximus Neximus

    Maximus Neximus Lore Keeper
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    I don't follow the formula then. 1.1 is not an even number, I get that. So you're saying the Property Weight gets added onto the Weighted Intensity? Ie. 95(WI)+1(PW) to 96(TPW)? That doesn't make sense to me. Why is this the only property that I've seen do this?

    Please elaborate.
     
  5. aarons6

    aarons6 Certifiable
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    it could be... just like sometimes you want to add 43 to something but it only lets you add 42 or 44?
     
  6. Beastmaster

    Beastmaster Guest

    It is a rounding thing... LMC 7% of possible 8% = 7/8 = 87.5
    87.5 x 1.1 weighting = 96.25 but 87 x 1.1 = 95.7
    Even with rounding both final answers down you get 2 different numbers because rounding was done earlier in one calculation.
    In otherwords 2 different formulas in 2 different spots in the programmming.
     
  7. Beastmaster

    Beastmaster Guest

    Same sort of issue happens sometimes when ItemID says it will give you magical residue and the skill says it won't unravel at all.
     
  8. Maximus Neximus

    Maximus Neximus Lore Keeper
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    This makes sense, thank you! I didn't know it was multiplied by the property weight.