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Imbuing Template

Discussion in 'UO Craftsman' started by Fortyniner, Sep 8, 2009.

  1. Fortyniner

    Fortyniner Guest

    Is there any advantage in having imbuing on a craftsman as opposed to a new dedicated character? Do any other skills help imbuing? What do you plan to do? My main craftsman cannot spare any skill slots.
     
  2. R Traveler

    R Traveler Babbling Loonie
    Stratics Veteran Stratics Legend

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    Make new char with 50 imbue 50 magery (or 50 item ID and get 40 magery from NPC), train to 95 imbue, soulstone to main crafter, make soulforge, have fun. My goal is:

    120 Imbuing
    120 Blacksmith
    120 Tailoring
    100 Tinkering
    100 Carpentry
    100 Arms Lore
    15 music (+30 for instruments)
    45 magery (+30 for pentagram)
     
  3. Fortyniner

    Fortyniner Guest

    Well my main crafter has mining, which is why I was thinking of making a dedicated imbuer (perhaps with Item Identification).

    I wish I hadn't dropped Item ID before soulstones came out!

    Am I losing something by not having imbuing on a crafter but on a separate character?
     
  4. R Traveler

    R Traveler Babbling Loonie
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    Bulk burning runics require more chars swapping. You need mining on crafter only to smelting stuff... I'm for unraveling, not for smelting.
     
  5. aoLOLita

    aoLOLita Sage
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    If you have a house and plan on making your own soul forge, then no reason to stretch a Crafter's tight template even more. The "real" crafter/s can drop all the runic make goodies in chests next to your home SF and Imbuer can imbue then unravel them...

    In my 7th slot I am making a new Gargoyle char with 50 Imbue and 50 Mystic. I will soulstone the Mystic skill and upload GM Item ID to Garg Imbuer, then outfit with a scroll loaded rune book to get back and forth from Queens SF and home. Once I GM Imbue, then I'll add Magery skill and Focus (flying) and some skills that woul complement a roleplay gargoyle.

    My Imbuer is a "townie" only - Queen's court and home, and Luna banksitting (if and when he ever hits 120 skill!). The Item ID skill just allows me to fill a salvage bag w/o having to do any "maths" on what I'll get, and if It's turns out to be useless skill, ill stick it on soulstone frag ...

    **Also, by making a "new" garg Imbuer, I can also sell the Promo human2gargoyle tokens **
     
  6. Ender

    Ender Crazed Zealot
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    You could go ahead and put it on a mage if you want to do mysticism as well. :/