Hello everyone, I recently returned back to UO after a brief 4 year hiatus. The character I am doing is an alchy/stun mage hybrid as I will be going to back to PvP. The problem Im having is I have taken 7 skills and started to GM them. I know you can have legendary skills now to 120, but you cant do all 7 at 120. So with this build what skills would viable to take to 120 and what points spread to the other remaining that wont be legendary? I dont want to end up screwing this up, it has taken some time to get this all in order and do this, but Im at the point to start choosing whats legendary and whats not. Obviously magery and resist to 120, need some input from the pvp vets who have played this and would like to enjoy it as well and not be gimped. Here are the skills I have GM'd. GM Magery GM Resist GM Meditation GM Evaluating Intelligence GM Wrestling GM Anatomy GM Alchemy And here are my stats without the +25 bonus scroll, where would you add the extra once the scroll is gotten and used? STR: 95 DEX: 30 INT: 100 Could really use some input, Im stuck and I dont want to spend the gold on the wrong stat scrolls and mess this up and have to undo all this to fix it. Thanks in advance.