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[Tech Help] Inscription macro

Discussion in 'UO Enhanced Client Discussion' started by BlackMagus, Jan 2, 2010.

  1. BlackMagus

    BlackMagus Guest

    I would like to define a macro to create a bunch of Recall scrolls in one go.

    Is it possible to define a "Create Last" macro and bind this to a key? I would like to have a macro that executes the same action that is accessible as button in the Inscription skill menu.

    Can functions of these skill menus generally be controlled by a macro?
     
  2. Dermott of LS

    Dermott of LS UOEC Modder
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    Not to my knowledge (at least not without an external program that can define a location to click). Although one of the more detailed coders would know for certain, but I'm going to say "probably not".
     
  3. Jermosh

    Jermosh Guest

    You can create multible items in the new crafting menus if that what you want.
     
  4. BlackMagus

    BlackMagus Guest

    Thank you for your valued feedback!

    So I take it that no one has been able to do this yet?

    I was trying to work with the stuff from CraftingWindow*.lua, but so far unsuccessful. I am sure there has to be a way to trigger into the window functionality somehow.

    We'll see... :)
     
  5. Dermott of LS

    Dermott of LS UOEC Modder
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    Don't count too much on it, when they turned KR into the EC, they threw all of the crafting menus behind the Generic Gump manager and threw that to the internal code, we can't get to it, or it doesn't seem like we can get to it at any rate. Sucks really because I liked the functionality of the KR menus MUCH better (i.e. you didn't have to click through 3 menus to find Make #/Make Max)
     
  6. Tukaram

    Tukaram Guest

    I tried for almost an hour to make a "make last" macro. On UOAssist I had one macro that any of my crafts could use. Finally gave up and did a search her (I try to answer it myself).

    The 'make #' is pretty slick. I hadn't figured it out yet and I'm not sure I would have. :mf_prop:

    Thanks Jermosh!