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Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PVP?

Discussion in 'UHall' started by ACB1961, Jan 16, 2010.

  1. ACB1961

    ACB1961 Lore Keeper
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    I know the dev team is working hard to actually improve the game.

    I don't usually care one way or another about pvp. I'm in Fel a lot and I do it if I'm attacked, but its not something I do for fun. I haven't ever been killed this way so I don't have an axe to grind. But, a lot of people live to pvp here. I mean they really spend a lot of effort to do this, and so many of the old returning players are hard-core pvpers. It would be great to keep them around.

    Here's the problem. There are a very few people that run a script. I've only heard about it on Atl, but its probably being used on other shards. It works GREAT!!! They can instantly throw 3-8 GE pots at one time at someone while spamming and using moving shot. They all explode at the same time so you are Insta-dead!!! :eek: There's not much that can be done about it, but to leave til they run out of potions or go do something else.

    PVP should be about a combination of skill and equipment. This could be stopped very fast. The GMs could monitor this ANY one night and find out exactly how its done. That way we can return to the 25 wolves, Harbingers, Dragons, Vollems or whatever the hell these peeps can devise to kill each other normally.
     
  2. Coyt

    Coyt Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    add a 3 sec delay on expos?
     
  3. Kaleb

    Kaleb Lore Master
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Not a flat delay, has to be random like when it counts down, but starts at a random number be it 4,5,6 there is no way a script can judge when the potion is gonna blow with this system. I have seen it on a PRS and it does in fact work.
     
  4. Bombastic Fail

    Bombastic Fail Certifiable
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I've stated this before, simply make it so you cant "cancel" an explode pot then "reset it" to throw numerous pots at once. If you "cancel" it, oh well. It's exploding on you. Your fault.
     
  5. Vexxed

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    And what happens if you Invis in the Middle of Mr. Bomber's Run? Ah well the most you can do is run in a STRAIGHT line ... don't corner at all. If he's really throwing that many explodes at you he will be out in less than 1 minute so just don't pla his game.
     
  6. Lorax_Pacific

    Lorax_Pacific Lore Master
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    It has been a long time since I threw potions, but if I remember right the potions follow the targeted person. It seems to me that the throw should assume the position of the targeted person or location and not follow. This could help in one circumstance where it isn't timed exactly to where the targeted person has time to move.

    Also, it could be interesting to be able to throw it back.

    -Lorax
     
  7. Gellor

    Gellor Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Pots do NOT follow people... they go to the player's location when they were targeted.

    The problem is there IS some funky business going on in which players can seem to chain explode pots so they hit on the fly. There is also the related funny business with doing more than one conflag pot within the rest period.
     
  8. Death Adder

    Death Adder Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Well, throwing 8 is impossible without an exploit, because they blow up in 3 seconds and you're limited to 2 actions per second by the game.

    Throwing 3 has been around for a long time, but is quite dangerous to the user because if the target runs or goes invisible you blow yourself up.
     
  9. Damien Softstep

    Damien Softstep Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I can guarantee this will NOT be on the "Ask the Devs" forum...
     
  10. popps

    popps Always Present
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV



    Why mess with the game and leave scripting continue ??

    Wouldn't if be MUCH better, rather than treat the effects to deal with the cause, that is the root of the problem : scripting ??

    That is, why not actually DO SOMETHING to stop any and all scripts to run ??
     
  11. aarons6

    aarons6 Certifiable
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    actually this was done on the EC client with the built in scripting.. i think however they made it so you cant do this anymore.. with the last patch.
    (they used to go off like if you held those pies down with the last object / last target macro)

    i think the OP is outdated and this feature was removed..

    it is impossible to do with the 2d client, even with the "scripting" program.. ive tried.

    they delay is too great.. even with a 30ms ping.

    you get 2 or 3 off then blow yourself up with the other 7.. lol.

    if there is an exploit i dont know it.
     
  12. Viper09

    Viper09 Grand Poobah
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Well if no one submits it then obviously not.

    But it seems this is only from what the OP heard, not experienced. I've never seen anyone do this. So perhaps is has already been taken care of already?
     
  13. Gellor

    Gellor Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I have seen the thing first hand and it IS not more than one hitting at a time.

    The issue is they can do it such that EVERY pot they throw(2 actions per second is what I think someone quoted) hit a person JUST as the pot explodes whether the target is full on running or not.

    And popps, how about *GASP* fixing game mechanics so that bugs aren't around? I know, novel approach: fixing one's own server code to prevent issues. Especially since EA has determined that EVERYTHING coming to the server is valid *rolleyes*
     
  14. Xenobia

    Xenobia Lore Keeper
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I think I would have tried this myself before posting about it. Sounds like it's outdated info.
     
  15. aarons6

    aarons6 Certifiable
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    yes what you are talking about worked with the EC new target system.
    you can store a target, then make a macro using the pots and selecting the target.. it USED to be you can use a delay of 0 and the EC client threw the pots just as fast as it could... now you gotta use like 1 or 2. or you get the you must wait message.. you have to be careful tho because if it went out of range then you blow yourself up.
     
  16. Restroom Cowboy

    Restroom Cowboy Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Nothing like watching a potion follow someone in a house...around a wall...turn direction...and pwn the same fellow it followed at the BACK of the house. :popcorn:

    But yeah, you are right...must have been a figment of my imagination watching that...on several occasions. :lol:

    Pay attention...and dont be so quick to discount what happens in the game.
     
  17. Restroom Cowboy

    Restroom Cowboy Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I dont think you know what you saw...because for some odd reason what I have seen happen and what you *know you saw* just don't add up. IMO you just want to appear to be knowledgeable...but in reality with this matter you really don't have a clue.
     
  18. Fat Midnight

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    fixed it for ya
     
  19. lubertdas

    lubertdas Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    What's the game come to these days..? Back in the olden days, we'd create characters named after Smurfs, dress in blue pants and tall hats, swarm a person and simultaneously throw explosion pots to kill someone. Yeah we all got guard-whacked, but what a person now has to script/exploit to accomplish, we managed to do with teamwork.

    I have seen the GE pot exploit in person and it is not normal game mechanics. Will they fix it? What they correct in one area always seems to result in something else breaking in the process. I always worry when I hear fixes are in the works.. Turn in a bug report and cross your fingers!
     
  20. Viper09

    Viper09 Grand Poobah
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    That's just the graphics following them. Doesn't mean it will actually explode on them.

    Much like casting fireball on someone who is running. The graphic will follow until it actually reaches its destination even after its affect happens.
     
  21. Restroom Cowboy

    Restroom Cowboy Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Wrong.

    When you cast a fireball and it follows, the damage tick will have already passed. If what you say is true, the damage should have gone off with only the visual to follow. In which case the person who died to the potion would have been dead before they made it around the wall and to the back of the house, not at the back of the house. Again, you say the damage hits when the pot does...which means that there is no way a person should have made it passed the wall in the first place.
     
  22. Tinsil

    Tinsil Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    PVP is messed up at the moment. I don't think they care. And with the layoffs, who knows how much they will actually do anyways.
     
  23. popps

    popps Always Present
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV


    And some wonder why many players prefer to stay the hell away from PvP ??

    I am not surprised at all if PvP can have so many "surprises" like this.......

    If the developers want to have more players go into PvP then, I think, PvP in Ultima Online needs be fair and open ended for all those participating in it without any room for "funny" things to pop up all of a sudden.......

    That is, the whole PvP combat system needs be seriously looked at and all of the scripts/hacks/cheats be made impossible to be used.
     
  24. spoonyd

    spoonyd Seasoned Veteran
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Believe it or not this guy is correct about the targetting. The trick is to time it so that it explodes EXACTLY when it hits the ground as to not allow someone to get away from it easily. The pots DO NOT follow people they follow the target to which it was assigned. It just appears to follow the player based on the animation and when the pot was released. So this whole BS about it ducking around corners is actually untrue. The pot was released BEFORE the player went outta line of sight.

    As for the conflag pot this guy is clueless. You can actually throw 2 conflags very easily at the same time without any "exploit" or "funny business".

    And no you cannot throw 8 purple pots and have them explode perfectly on contact. That's mathematically impossible. 3 is the max that's doable and can be done with UOA.
     
  25. Makaveli

    Makaveli Journeyman
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    theres nothing wrong with the exp pots people are just newbs and need to learn how to avoid them.... so simple....
     
  26. spoonyd

    spoonyd Seasoned Veteran
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Sounds like they stood still, took 3 in the face :stretcher:, and came to complain about it. Nice work! :thumbup1:
     
  27. Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    You want to disclose how much you payed for your pot script?
     
  28. Gellor

    Gellor Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    And who has been claiming just UOA use? And I haven't said all the pots exploding at the same time(ie throw three pots at once and all all explode at the same time) What I have said is machine gunning with perfect timing which IS very unlikely. And the people I've seen doing this are known to use every little helper program/exploit/gimp/etc.

    As for the conflag, do you have any proof? I've actually seen it happen. Considering the conflags have a cool down period of several seconds, a player shouldn't be able to toss two one on top of the other. And yet it happens. Sounds like an exploit to me... aka exploit = abusing busted game mechanics.
     
  29. Restroom Cowboy

    Restroom Cowboy Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I am in de forum...reedin ur posts. :eyes:
     
  30. Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I don't pretend to posess the knowledge of game mechanics. It seems to me the timer on conflags is based on the instance you throw it, rather then the action of double clicking the stack of potions. Perhaps setting the timer based on the selection of the potion rather then then targetting would help?
    Although as I said, I really do not know much about the game mechanics.
    I've heard complaints about the explode potions being too strong. I strongly disagree since even with UOA it is very difficult to get the potion to explode on impact. However, there are people using exploits, cheats, scripts and other devices to acheive this every time, which is to say the least highly annoying to the honest pvper's. Perhaps a more fair fix would be to remove the targetting timer so that as soon as the poiton hits it's target it will explode, while adding a delay of 6-8 seconds between the selction of explode potions.
    I would hate to see alchemy nerfed. It is not an over powered skill when in the hands of someone who is playing fair. Sadly I have seen so many people quit UO when their favorate template was nerfed, an example would be ninjitsu, which although it was over powered , it was also over nerfed. Something to think about
     
  31. Viper09

    Viper09 Grand Poobah
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Indeed you are right. Just for the heck of it I took my alchemist and tossed a pot at someone running. The pot simply landed on the ground where I targeted the player and the guy just kept running with no pot following him. Couple seconds later the pot exploded by itself on the ground.

    Maybe there's a hack that makes GE pots heat-seeking! *gasps* (sarcasm)
     
  32. Restroom Cowboy

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Tossing it by hand is not the same as using a script. The game mechanics vary depending on the timing of the throw. To base your knowledge without seeing said script in action, is to make a judgement without seeing all the facts. Blinders are ok though, some people are better off.
     
  33. Viper09

    Viper09 Grand Poobah
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    You mean there is a script that makes it so pots actually follow the player? lol

    I'm not talking about being accurate at making it explode right on impact, I'm talking about the claim that pots follow the player when thrown. Because pots do not follow players.
     
  34. Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    No they dont follow, but they are set to go off within 1 second of throwing, and when 3+pots are being thrown and the target is running it looks like they follow you as each pot is thorwn at a difrent location when the target is moving
     
  35. KalVasTENKI

    KalVasTENKI Babbling Loonie
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Well, that's really jumping the gun man. It's all about timing and dodging. Just because somebody does something right doesn't mean they're scripting or cheating. :gee:
     
  36. Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    So your telling me maka is throwing 3 pots within 1.5 seconds and they all explode on contact is just good timeing? oh and all the while he is running and shotting moving shots with his 60 SSI Archer. TBF he kills him slef quite a bit with it, once the target goes out of line of sight or smoke bombs, his 3 pots go off in his back pack and he dies.

    Now if you know Makaveli like i know Makaveli, you would not even question how its done. :thumbup:



    And this dosnt work, try it for your self:

     
  37. Otis Firefly

    Otis Firefly Slightly Crazed
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    kinda like playing dodge the grenade :gee:
     
  38. Makaveli

    Makaveli Journeyman
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV




    uo assit can throw 3 pots u ****** that was a joke between me and a guildmate ........ u people are just to stupid to realise how to set timing and make a proper macro threw uo assist i have this so called pot "script" and its not that over powerd people just complain becuase they stand there and let the pots land on them and kill them....
     
  39. Makaveli

    Makaveli Journeyman
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV


    said like a true legend.... i workred the timing out and there are MANY WAYS to avoid the exp pots.... but standing there and screaming while the pots land on you doesnt do any good... :p :D
     
  40. Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Just a question, has anyone been chased down by 3 running shot archers, all throwing GE pots one right after the other constantly and all of them hitting you, along with the arrows and even though you went around houses, the pots followed you and even though you ran the whole time, chugging pots, healing, made it to your house and then still died??

    Script or not, it sucks
     
  41. Mina_Lino

    Mina_Lino Journeyman
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    It is possible with UO assist...

    I've tried it with UO assist..and came close to 3 pots as once but still has some kinks in it.

    I'm soooo close to discovering the secret..
     
  42. flappy6

    flappy6 Sage
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    well 120 mage-120 eval-100 inscribe mage explosion spell vrs 70 fire resist does like 30 damage with a delay in the casting,then you have 3 explode pots do 35 damage each with no delay no matter what your fire resist is and thats at 100 alky at best .....simple fix but im sure the devs have to have fun on there reds before they fix it,and i do recall on test they was supose to fix potions with delays and everyone started the crying so just take a break from pvp dunno what else to say
     
  43. Widow Maker

    Widow Maker Slightly Crazed
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    That is just RC trying to make someone think he actually knows... anything ... about the game ...at all. Pay it no attention..we know what is going on..that is all that is important.
     
  44. Tinsil

    Tinsil Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Hey guys i heard the balanced mod is the coolest ever!! :lol:
     
  45. morgawr68

    morgawr68 Guest

    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    i have been a target of these "heat seeking " pots. they did follow me around 2 corners to the back of a house where i died. so there is something fishy goin on.
     
  46. Restroom Cowboy

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Unless you are playing EU or Drac...ping issues would prevent the pot chucking UO assist macro from working. Are you playing those servers...or are you going to say you are using this macro on US servers?
     
  47. Restroom Cowboy

    Restroom Cowboy Visitor

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    This coming from the moron who just came back to the game and plays a elven archer in PVP? Sit down and shut it...
     
  48. startle

    startle Siege... Where the fun begins.
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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    Hey RC... Could you (just for the sake of discussion of course) expound on this a bit? Tell us what you know about scripting that would enable you to make that comment... :stir:
     
  49. Restroom Cowboy

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    I am not oblivious to scripts...I like to know what I am fighting against. If you know the script...you can usually work out a way to defend against it or counter it. With this one though there is no counter.

    Stir the pot all you like. I have no issue trying whats out there out to know what I am up against. Difference is I will never use this crap against other players.

    Dont trust that? Well...thats on you.
     
  50. Ahuaeyjnkxs

    Ahuaeyjnkxs stranger diamond

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    Re: Instantly Dead!! Why can you throw 3-8 GE potions at one time with a script in PV

    so its still around huh...

    they are so cornered it's not even funny...