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Discussion in 'UHall' started by Arnie QuickPalm, Sep 14, 2008.
erosion ?? once shard XXX hits below XX $ of population the erosion kicks in ??
WTF are you talking about? No shards are going anywhere.
who said they would go anywhere they would just get smaller
once UO becomes is no longer profitable every shard will go away all at once.
the erosion you are talking about is already happening. it is the dwindling subscriptions.
UO maps are not set up in a way that makes that a viable option to code. Not to mention the QA nightmare of trying to figure out the boundaries.
Although I think it would be fun to have a Malis-like facet for each shard doomed to slowly shrink from the edges inwards, slowed only by player attentiveness, I don't think it's realistic to expect to ever see it.