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is this information still accurate? for unraveling

Discussion in 'UO Craftsman' started by frostbolt, Dec 24, 2010.

  1. frostbolt

    frostbolt Seasoned Veteran
    Stratics Veteran

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    is this information for unraveling relic fragments still accurate?

    (intensity*1.2+20+30)*0.7=451%

    *0.7 only if the item is already imbued

    +20 garg
    +30 queens forge
    ___________
    http://vboards.stratics.com/1545438-post121.html

    ^ as well as the information here about enhance material bonus weights.
     
  2. [JD]

    [JD] Guest

    i had 14 items which should have unraveled to relics, only got 6 relics and 27 ee out of the deal... not sure if i should have been unraveling at queens forge or the forge in my house. something seems off lately.
     
  3. Lynk

    Lynk Grand Poobah
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    There is definitely another factor in that equation that isn't accounted for in the formula.

    I've had tons of items lately that should give relics but give essence.
     
  4. TullyMars

    TullyMars Sage
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    I think you are close though you left out the durability factor if it is under 50 durability.
    Remember also the unravel intensity is not equal to the imbuing weight. Imbuing weight factors in a weight for each different property (think 1.3 for property weight of HCI or 1.1 for property weight LMC)
    The unravel intensity disregards these property weights.

    ((unravel_intensity * material_bonus) + racial_bonus + forge_bonus) * imbuing_factor * durability-factor

    If not imbued the imbuing factor = 1.0
    If durability is 50 or higher the durability factor = 1.0

    Also note the unravel intensity has a formula if the amount of properties on an item is above 5.

    ((total of intensity on all properties) / (number of properties)) * 5