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Discussion in 'UHall' started by olduofan, Jun 17, 2010.
Was thinking it could also be used to ID plant seeds as well at GM
Oooh, I'll second that!
How about also increasing the intensity of loot found?
Do the same with Forensic evaluation and that would really mess with templates
Doing small things like this with ItemID, Camping, Forensic Eval, Taste ID etc would allow them to become useful "secondary" skills - similar to Evaluating Intelligence and Anatomy, neither of which are used by anyone for their targetted use.
I like it.
You're suggesting SKILLS replace ITEMS!?!?
Seed sorting sounds like a job for taste ID! Take a bite!
What about having Forensic Eval, give a small chance at dropping the new gypsies moon jewelry if used before looting corpses.
I like this better than using it to tell what seeds are what. Also wouldn't taste id work better for plants and such?
Although I do use taste id so I can stack pots. -.-
Fairly simple idea, I would think. I agree .
Although, I do wish more could be done with the skill; more done but not enough to make it a must-have, lol. Templates too tight to get it off soulstone for good .