Well, I have to say that I like the fact that factions are being buffed, after so much time. Kudos to the dev team to actually improving/extending the pending content instead of adding new senseless stuff. For the first time in two years I am seriously considering to open my account again. However, I do agree with the foretold consequences of these faction new items. People will stack them like crazy, thus making a requirement to enter faction if you want to pvp. While I do agree that faction people should have an advantage (after all factions ARE a more difficult game than just being blue, thus they deserve increased reward) uberitems stacking is definitely too much. On siege that goes even worse, destroying the very basis of the shard (no bless/insurance). So, in case you guys have not already taken precautions against that, let me suggest you a fix that I THINK should be quick to implement. Just allow one char bound item per char. On siege char binding should count as the personal blessing. This actually satisfies all the requirements. On one end it gives an edge to players in factions, but on the other hand it doesn't unbalance the game so much as to make the common suits useless. Comments?