Right after we got that last patch a few days ago, my client stops after I click OK on the patch screen. It's done it a few times now, I restart UO, and it Usually works. It gives no error, & doesn't shoe in processes, it just stops I have a seperate copy of uo I run from a usb drive at times and it did it also. Today I got this from my firewall: "Client.exe tried to execute shellcode as a result of a possible buffer overload attack" wonder if it's connected to the patch? anyone else w/ this?