Hello my fellow house decor fans… I don’t know if you’ve noticed this. I’ve thought there was something very wrong with my houses when I couldn’t pass cretin areas all the sudden. This last publish has seen SO MANY BUGS come to the game… it must be a record. Plus, for the first time, so many of these bugs have effected me. Being deadly poisoned and nearly dying for just logging in with my tamer for an example. All that extra testing they did… and yet, I see nothing being done to fix anything. I really don’t know if this is a bug or what. Those really cool large grandfather clocks suffered a sudden staff rule change in this last publish. I thought something was very wrong when I couldn’t pass an area of my house. Then I realized it was the clock. We got those over a year ago. They make really nice chime noises. For over a year, they were not an obstacle. NOW, they are! A senseless change of the rules. True, I’m sure that as far as logic goes, a large clock would be an obstacle. What I don’t like is leaving something for so long and then they suddenly changing their minds. I can easily see people throwing the clocks into a container and being done with it. A real shame. Logic, I know is questionable in this case… but TEST… release… leave it alone. lol. I just want to let everyone know if they run into this issue… that’s why. Covering up house teleporter pads and using the clocks as like ‘a secret passage’ no longer works. That’s one case I had going.