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Let's discuss unraveling

Discussion in 'UO Siege Perilous' started by Patty Pickaxe, Aug 2, 2009.

  1. Patty Pickaxe

    Patty Pickaxe Certifiable
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    Won't there be a skill in SA that allows you to "unravel" items and get the ingredients needed to imbue? Does one get these ingredients by unraveling weapons? If so, should I be saving crappy weapons to unravel? What kind of weapons? Monster-loot? Made by players? made by runics?
     
  2. ZeK'a

    ZeK'a Guest

    The way I understand it. some ingredients can be unraveed from anything smeltable. while others (for more high end mods) have to come from high end monsters like peerless and such..
     
  3. Speedy Orkit

    Speedy Orkit Grand Inquisitor
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    Best way to get items for unraveling is the gaman/Svaetra quests...Almost every box gets a 4-5 mod very high intensity item.
     
  4. RedDaTeef

    RedDaTeef Guest

    Strong Box quest?
     
  5. Speedy Orkit

    Speedy Orkit Grand Inquisitor
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    Yes. Very easy to do and always yields high intensity items
     
  6. Patty Pickaxe

    Patty Pickaxe Certifiable
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    So....... I should be saving weapons? I wish I had thought of this while I was hunting wolves during the Tots event! :wall: Should I onlt save weapons with 4 or 5 mods?
     
  7. nightstalker22

    nightstalker22 Lore Master
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    I sell the quest components on my vendor at my house in Barter Town ( north of Minoc ), it includes:

    20 gaman horns
    3 artifacts
    1 fragment of a map
    -------------------
    35k gold

    They were selling very well for a while, but business has slacked off... so it should be stocked with three sets at least.
     
  8. shipwrek

    shipwrek Guest

    Speedy, when you say high intensity, I assume you mean some kind of high value stat (+40 HLD, +50 Lightning, +35SSI, etc...?)

    Likewise, are crafted runic weapons (iron) also good candidates for unravelling?

    Can armor be unravelled too then? It's hard to imagine all of these kick-ass weapons coming out with no balancing armor aspect. I'm imagining everyone running around with one or two hit weapons.
     
  9. Spree

    Spree Babbling Loonie
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  10. Spree

    Spree Babbling Loonie
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    [YOUTUBE]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/krHIdm-5KQ4&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/krHIdm-5KQ4&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/YOUTUBE]
     
  11. Patty Pickaxe

    Patty Pickaxe Certifiable
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    Good question ship! I didn't even think of armor! If I can unravel armor, I think I will be holding onto the chest of runic armor I found yesterday!
     
  12. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    I'm looking at holding on to stuff with high intensity in the more useless mods, stuff like 'lower requirements 50%'
     
  13. T'Sai

    T'Sai Guest

    I believe you can unravel weapons, armor, and jewels.. Weapons and armor must be iron/leather/cloth (not enhanced). A runic crafted item can be unraveled as long as it was made with iron/leather. The more mods and higher intensities the item the 'better' ingredients you'll get.

    One thing to keep in mind are the often overlooked properties that are counted as 100% intensity.. night sight, fc1, mage armor, crappy slayer, UBWS, etc.. I think 4 properties over 80% intensity is the target for decent unraveling.. I also think the auto damage increase from GM+ crafting/arms lore counts as 1 of the properties.. so a lot of the junky combos crafted may actually be decent to unravel... Like a lizardman slayer sword, fc1, DI43, UBWS, with 50% phys/50% cold damage (another 100% property I think).

    I hope I'm at least close with most of this info... it's just what I remember from reading other posts. Either way, I can't wait til it starts so I can get rid of all the junk filling my house.
    '
     
  14. kelmo

    kelmo Old and in the way
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    I become unraveled all of the time. *nods*
     
  15. Tiberius

    Tiberius Babbling Loonie
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    How many times can you imbue a single object? I.E. could I take a fc1 jewel and turn it into

    fc 1
    fcr3
    dci 15
    enchance pots 25
    lmc 5
     
  16. RichDC

    RichDC Guest


    Yes, you can do what you like to it!Up to the max of 5mods, good luck on getting that, im guessing 2% (chance of imbuing) final mod

    You can unravel anything as far as i know, including wooden tiems which cannot be smelted. Rule of thumb, if you can loot it you can unravel it.
     
  17. Tiberius

    Tiberius Babbling Loonie
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    I wonder if you will be able to add resitance points to armour that you have crafted. say I make something out of regular leather with gm lore/legendary tailor; can I custom my resists as well as add goodies like lrc or mr?
     
  18. Sprago

    Sprago Certifiable
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    you cant imbue runic crafter armor but in my understanding you can GM craft an item to imbue

    yes the skill is tied into imbuing. Imbuing gets the ingredients by unraveling items and imbuing also, imbues magic item onto the armor/wep/jewel
     
  19. Petra Fyde

    Petra Fyde Peerless Chatterbox
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  20. Patty Pickaxe

    Patty Pickaxe Certifiable
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    Thank you Petra! That was very helpful. Now, as I said before, I wish I had asked about this while I was hunting wolves during ToTs. To think of all the stuff I left on the corpses!! :wall:

    I have a question about this:

    Will we be able to acquire a soul forge for our houses or will we have to use the one(s) in Gargoyle City?
     
  21. RichDC

    RichDC Guest

    You will be able to craft one for your house, however, from what a little bird has wispered to me. You will only be able to add that coveted 5th max mod at haven or the garg city, where you gain a boost to imbuing.
     
  22. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    Please remember that nda still applies to SA content.
     
  23. Patty Pickaxe

    Patty Pickaxe Certifiable
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    Non Disclosure Agreement.

    When you enter Beta, you agree not to speak publicly of the content. SO, by saying what you just did, you are breaking the NDA (if you are in beta).
     
  24. RichDC

    RichDC Guest

    There is no beta

    I am not in beta!

    :p

    No but seriously im not in beta.
     
  25. Seikatein

    Seikatein Guest

    I haven't been on beta in quite a while so things may have changed, but when I was on it I got them same ingredient from unraveling loot form harpys as I did form unraveling a pair of inquis. So I dont think the intensity determines the ingredient like everyone has been saying it will. Also different ingredients did not give different intersity on mods simply different ingredients were used for different mods.
     
  26. Ole Cheapy

    Ole Cheapy Guest

    And will people be attackable at these cities? Would be awesome if murderers could camp these cities forcing the crafters to pay a fee for safety at these locations.