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Lighthouse T2A Trammel

Discussion in 'UHall' started by Mark Trail, Nov 28, 2008.

  1. Mark Trail

    Mark Trail Journeyman
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    I tried out my Lighthouse Trammel T2A runes on Atlantic shard and they are blocked. So I ran up there and can't find it, plus no insta-respawn wyvern at Wyvern Point. But Wyvern Isle is still there.

    How long ago was it changed? My runes have been blocked for at least a week.

    Is the Ophidian area still the same, with the grassy knoll you could take free shots from?
     
  2. Gildar

    Gildar Babbling Loonie
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    Lighthouse is still there - I just checked on Catskills.

    As far as I know, T2A hasn't undergone any changes for a long time.
     
  3. Tina Small

    Tina Small Stratics Legend
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    Mark, I noticed the same thing earlier this week. I just checked on both LA and GL and the lighthouse is still there, along with the wyvern spawn. If you don't feel like wending your way through T2A to get there and mark a new rune down the hill from the lighthouse, here are directions on how to get to the lighthouse from the Court of Truth outside of Yew:

    • Go to the Court of Truth west of Yew.
    • Just inside the entrance on the SE corner (under the sign that says "Court of Truth"), take the stairs to the right up to the second floor.
    • At the top of the stairs, turn right and go down the hall and through the door on the left that takes you into a courtroom.
    • Inside the courtroom, go through the half doors near the front of the courtroom and then exit the courtroom through the silver door on the west wall. Leave the room with the bookcases and tables through the silver door at the far end and run east down the hallway that is behind the courtroom and through the door at the end of the hallway.
    • Proceed down the hall in a northwest direction until you reach the very last building (you will go through 5 sets of doors) and see the wooden sign that says "Britannia Prison."
    • Go through the door to your left, next to the sign and then go down the steps to the bottom level. Go through the door on the west wall of the room at the bottom of the steps and then through the next solid door. Go into the second prison cell on your left (south side of the building) and then click the "invisible" door in the wall on the south side of the prison cell. (Turn on transparency if you can't find it). Turn left and proceed east and then north until you reach the northeast corner of the building. Click the wall to open a set of double hidden doors and exit the building. Walk under the building between the support columns, turning south at the corner until you hit the north wall of a storage room with a pentagram on the floor and a lot of crates and barrels in it. Walk around the outside of that room to the south side of the room. Click the hidden doors in the south side of the room. (Turn on transparency to see them.) (You could also just get to the outside of this storage room by teleporting to the island from the mainland and then running along the outside of the building, instead of running through the courthouse and prison. However, it may be handy to know the other way there in case you die at the lighthouse and want to run to the Yew healer instead of using "help stuck" to get out.)
    • Step on the pentagram in the storage room to be transported to a cave under the lighthouse. Proceed to the ladder at the north end of the cave and go upstairs. You will now be in the lighthouse.
     
  4. Mark Trail

    Mark Trail Journeyman
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    I went over to the lighthouse the hard way and remarked new runes. Runes marked upstairs are now blocked and you can't recall on them. But runes marked in the basement work fine. And runes marked on the open ground near the lighthouse are not blocked.

    There might be a change in the guard zone at the lighthouse, not sure about that.