<font color=8B0000>Forms:</font color=8B0000> Bug: Instant resurrection upon death leaving you vulnerable to being killed again (fixed?). Bug: It is possible under certain circumstances to receive the benefits/drawbacks of forms while still being human, i.e., being able to mount. Bug: Benefits of forms lost when crossing a serverline. <font color=8B0000>Familiars/animates:</font color=8B0000> Bug: When one of your familiars/Revenants attack someone in PvP who show grey to you but blue to everyone else, you become a criminal and risk guardwhacking or being given a murder count. Bug: Animates will not follow you unless they kill something. Bug/Issue: Animated mounts do not last very long unless using a bug to make them stay in the game as long as you are, meaning to have any use of the steeds you basically have to cheat. "Issue": You have to actually hit an opponent before a familiar will attack (once for every hit you make). "Issue": The death adder's snake charming ability means you have to double click a snake then target what you wish it to attack. "Issue": Familiars only attack once per melee hit you make on an opponent. <font color=8B0000>Fixed:</font color=8B0000> Various necromancy gaining bugs (most notably the 116.0 gaining bug). Female wraiths (banshee's) pushthrough. <font color=8B0000>Intended:</font color=8B0000> Not being able to use forms while under the effect of tribal paint/disguise kits/incognito (intended because none of these work together - its possible it will be "fixed" in the future, but its not a bug per se). Vampires cannot remount (intended as it was a fix for a rather serious issue; its possible that vampires aren't even meant to be riding in the first place, so enjoy it while it lasts /php-bin/shared/images/icons/wink.gif). Faster Casting has no effect on necromancy (intended, and be happy). Spirit Speak is not affected by protection. Any 'damage over time' spell reveals you when it does damage - yes, this is intended. Necromancy scrolls not easier to cast akin to magery. Old Bug thread is here for reference. <font color=8B0000>Changes in this post:</font color=8B0000> Changed familiars not attacking from bug, to being an "issue" with only one hit/melee hit.