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[LoL News] Late September Patch Notes

Discussion in 'LoL News' started by Adiados, Sep 26, 2012.

  1. Adiados

    Adiados Sage

    Joined:
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    [​IMG]

    Kha'Zix, the Voidreaver
    • Kha'Zix will be released at a later date, pending completion of testing on the PBE.

    Rengar
    • Savagery
      • Cooldown increased to 8/7.5/7/6.5/6 seconds from 6 seconds at all ranks
    • Battle Roar
      • Damage reduced to 60/100/140/180/220 from 75/120/165/210/255
      • Armor and Magic resist bonus reduced to 15/22/29/36/43 from 20/30/40/50/60

    Soraka

    Syndra
    • Dark Sphere
      • Damage increased to 70/110/150/190/230 from 60/100/140/180/220
      • Ability Power ratio increased to 0.6 from 0.5
      • Mana cost reduced to 40/50/60/70/80 from 50/60/70/80/90
    • Scatter the Weak
      • Range increased to 650 from 600
      • Missile Speed increased to 2500 from 2000
      • Improved sphere stun detection when a sphere is first knocked away
    • Force of Will
      • Throw Range increased to 950 from 900
    • Unleashed Power
      • Ability Power ratio per sphere increased to 0.2 from 0.15

    Xin Zhao
    • Three Talon Strike
      • Fixed: Bonus damage no longer applies to critical strikes
    • Audacious Charge
      • Fixed: Slow is now reduced by Tenacity

    Spectator Mode
    • You may now spectate any game being spectated by a player on your friends list

    General
    • Added new particles to Sight Wards and Vision Wards
    • Updated tool-tips for Ashe, Cho'gath, Ryze and Sona
    • Updated Lore for Soraka and Warwick
    • On rare occasion, players may now be asked for their feedback at the end of a game.
    • Key Bindings - It is now possible to bind the "Cast Spell", "Summoner Spell" and "Recall" actions to any combination of keyboard keys. (Longer key combinations will not display a bind next to the ability icon in the HUD.)
    • Bugfix: User Interface - It is now possible to cancel the spending of an ability point via the level-up button after the mouse has been clicked, as long as the mouse cursor is moved off of the level-up button before releasing the click.
    • The green border around items will now only appear for clickable items (consumable or active-effect items)

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