This issue started after I upgraded to SA... 2 weeks ago sent in a bug report online, got no response yet. My characters are getting incorrect counts on mob corpses. Usually when you kill, say, a skeleton and open the corpse, it'll pop up a notification in the lower corner of the screen that says "Container holds 1 item" (or 2, if there's gold plus bone armor). Nothing special, and usually what you see is what you get. After the latest upgrade however I've been getting messages like "Container holds 3 items", and all I can see is 1-2. Something's not showing up. Chicken lizards drop 2-3 items. I never see any of them on the corpse, but the container when opened assures me it holds 2 or 3. Someone said they drop eggs, and that yes the egg graphic is supposed to be there in the 2D client, so it's not an issue of a missing graphic (that I know of). I'm also missing pottery fragments (so I assume - can't see so I don't know for sure!) when my character is on a quest to get them for the museum curator in Ter Mur. It's not my screen brightness/contrast, as that's turned all the way up on a brand new flatscreen monitor and I've moused over every part of the loot container to see if things are 'hiding' - nothing highlights; nothing can be clicked and dragged to my pack unless I can see it (and gold/armor is pretty much all I see on corpses). Anyone else (not) seeing this? This is a really annoying "bug" and I'd love to get a fix, or even dev acknowledgment that it exists! Edit: Picture. This is in Ter Mur, on Chesapeake. As you see - it says 2 items, but shows 1 (the gold). I couldn't even find a chicken lizard when I went looking, but trust me - this has happened with their corpses, too.