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Loot revamp question

Discussion in 'UHall' started by Lug, Jul 1, 2014.

  1. Lug

    Lug Lore Master
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    Once the loot revamp goes live will loot off monsters be the same as shame loot, or will there be areas where some loot properties be more likely to drop?

    Lets say I'm wanting to build a suit with max stam and dex, will there be dungeons with monsters that will have a higher chances of dropping the said items?
     
  2. Naxatilor Feluka

    Naxatilor Feluka Journeyman
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    The new system they are implementing is called the "Random Magic Item Generation System" - it will be the same as shame
     
  3. Goodmann

    Goodmann Babbling Loonie
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    Minus the insane HP's for monsters. Maybe they are adding 50k Hit points to all monsters
     
  4. Lug

    Lug Lore Master
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    Thanks guys. I figured as much. :(

    Adding the 50k of hit points to all monsters is not funny! :p
     
  5. Smoot

    Smoot Grand Poobah
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    if everyone has more access to shame loot, 50k monsters go down no problem :)
     
  6. Smoot

    Smoot Grand Poobah
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    the lowest things that have "shame loot" are around the range of mud elementals. not sure exact hp but might be around 300? so, even if shame loot drops off everything, killing mongbats or cats or even trolls wouldnt be all that profitable. it really gets nice when farming peerless, or the actual peerless loot itself. creatures with around 200 - 500 gold would probably be good to farm with luck suits. and of course champ spawns. will have to work on fast looting cause as it is right now i can barely keep up with spawn to progress a hard champ solo. so, if you want to loot, the new system would also promote multiplayer spawning / need for other players. good thing for the game at this point.
     
  7. Winter

    Winter Lore Keeper

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    These low-end spawn might be good to farm with a luck suit to get jewelry with one or two high intensity properties. But there is no way to know that if that is true until we actually get low-end mobs of that caliber.
     
  8. Cupid

    Cupid Sage
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    Well I certainly hope map spawn does not get any boost in hit points, would be crazy with anything over level 2.
     
  9. Winter

    Winter Lore Keeper

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    A boost of some spawns wouldn't hurt, but there still needs to be a path for new characters. I'm sure the developers are aware of this and have that in mind.
     
  10. Uriah Heep

    Uriah Heep Crazed Zealot
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    I was wondering when this would be brought up. Here we go again, maybe, with the never ending boost loot/weapons, then boost mobs to level it out, then boost gear, then boost mobs. It's a never ending cycle. :rant2:
     
  11. Winter

    Winter Lore Keeper

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    Change isn't always a bad thing, and without it people get bored and leave the game. How many times can you keep killing mongbats bafore you want a bit more challenge? Sheesh...