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Luck in Shame - How does it work?

Discussion in 'UHall' started by Risso, May 13, 2012.

  1. Risso

    Risso Babbling Loonie
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    Does it affect the number/strength of mods (Lesser Artifact, Greater, etc) or does it affect the negatives on items (Cursed, Brittle, etc)?
     
  2. Martyna Zmuir

    Martyna Zmuir Crazed Zealot

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    Both, supposedly. People have reported mixed results.

    Being in Fel ups the property strength pool as well.
     
  3. Shelleybean

    Shelleybean Certifiable
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    I copied this from the publish 73 notes. Maybe this will help:
      • Luck has no influence on the frequency of item Disadvantage generation
    • Item Generation
      • Creatures are assigned a difficulty rating
      • When the creature is killed, its Difficulty Rating and the killers’ Luck factor into loot generation
        • More difficult creatures generate more items
        • Each item receives a Base Item Property Budget
        • Each item receive s a Bonus Item Property Budget
        • The Bonus property budget may be added multiple times
        • The higher the killer’s Luck, the higher the chance of multiple Bonus Budget
      • After the item budget is determined:
        • The higher the Budget, the more Disadvantage Rolls are made for the item
        • Each Disadvantage Roll has a chance of adding a new Disadvantage
        • Each Disadvantage adds a fixed bonus to the item’s Budget
      • Once the final Budget is known:
        • The higher the Budget, the greater the chance of generating Named Items
        • The higher the Budget, the more Item Properties will be added
      • Finally, the Budget is spent to add Item Properties to the item
     
    Sevin0oo0 likes this.
  4. Risso

    Risso Babbling Loonie
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    Interesting, thankyou:)
     
  5. Gorbs

    Gorbs Sage
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    I thought the only bonus was to the drop rate of the whetstone ingredients in Fel.
     
  6. silent

    silent Lore Master
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    ingreds drop 100% of the time in fel regardless of luck.