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Discussion in 'UO Developer Feed' started by UODevTracker, Jan 16, 2011.
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The 30% is based off the weapon damage, so you'd get 30% of 18- 20 which is about 5-6 which vs 80 resist is about 2.
On crit thats 70% of base damage so 12-14 ish and versus 70 resist thats about 3-4.
(Classic bonus was the same way giving a % of the weapon damage but pre AOS there wasnt exactly much damage absorbtion like the resist system in place now. so 30 % had a larger impact)
So all the discussion had me curious.
100% DI weapon
Base Damage 76 - 85 ( Crit bonus 12- 14) Total 88 - 99
Divine Fury: Base 78 - 87 / Crit: 90 - 101
Grapes of Fury: 83 - 92 / Crit 95 - 106
Divine Fury + Grapes of Wrath: 84 - 94 / Crit 96 - 108
So Damage for Crushing blow would be 144 - 162.
And versus 70 resist using Crushing Blow
34 - 38 (No Mods) 39 - 44 (Crit)
35 - 39 (Fury Only) 40 - 45(Crit)
37 - 41 (Grapes Only) 42- 47 (Crit)
37 - 42 (Grapes + Divine Fury) 43 - 48. (Crit)
And for the most fun burst damage potential.
Grapes of Wrath + Divine Fury + Concecrate (Just in Case) + Stone form @ 120/120 + thundering axe (hit lightning) + hit fireball (from crafting runic)
Gives a potential damage of 70% to your base damage ( 84- 94) = 126 - 159
Or 163 - 183 (Crit)
Potential of 18 - 25 Dmg from Fireball
Potential of 20 - 26 Dmg from Lightning
So a single potential hit dealing 201 - 234 Damage
Or : 60 - 70 to a target with All 70's resist
(I'm not gonna test those numbers any more but the math continues below subject to verification)
And if you want to take it even further into the realm of improbability
Using a focusing weapon at peak and a spell focusing sash at peak that would up the damage to
159 - 178 / 182 - 205 (Crit)
21 - 30 Fireball
24 - 31 Lightning
Potential Damage of
227 - 266 Or 68 - 79 vs All 70's
( I stopped actual testing at the Adding of focusing weapon/sash )
Ah thought of something else, Add Evil Omen. That may add an extra 3 or 4 damage to lightning or you could take out lightning and see whether it adds it to the total damage or base. (I'm sure not gonna test it )
Add a Bard With tribulation maxed out (impossible of course with the above listed skills but lets go ahead and let it play out)
50% Direct damage bonus which would be dealt on the first hit or the base damage So tahts probably an extra 30 - 35 on top.
So if the stars alight absolutely correctly you could potentially deal 98 + to 114+ Damage to an all 70's target in a single hit.
Dang, we fixed that?
If it wasnt retro I think i still have one laying around
(and you can reduce the total damage from previous calc to - the lighting, so thats about 20- 30 base and 9 vs all 70's
Kind of like winning the lottery, I wouldnt bank my retirement on it, but damned if hitting it just once isn't enough.