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Lumberjacking Facts Revealed...

Discussion in 'UO Developer Feed' started by UODevTracker, Jan 16, 2011.

  1. UODevTracker

    UODevTracker Guest

  2. Logrus

    Logrus UO Legend
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    The 30% is based off the weapon damage, so you'd get 30% of 18- 20 which is about 5-6 which vs 80 resist is about 2.

    On crit thats 70% of base damage so 12-14 ish and versus 70 resist thats about 3-4.

    (Classic bonus was the same way giving a % of the weapon damage but pre AOS there wasnt exactly much damage absorbtion like the resist system in place now. so 30 % had a larger impact)
     
  3. Logrus

    Logrus UO Legend
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    So all the discussion had me curious.
    150 Strength
    120 Anatomy
    100 Lumberjacking
    100% DI weapon

    Base Damage 76 - 85 ( Crit bonus 12- 14) Total 88 - 99

    Divine Fury: Base 78 - 87 / Crit: 90 - 101
    Grapes of Fury: 83 - 92 / Crit 95 - 106
    Divine Fury + Grapes of Wrath: 84 - 94 / Crit 96 - 108


    So Damage for Crushing blow would be 144 - 162.



    And versus 70 resist using Crushing Blow
    34 - 38 (No Mods) 39 - 44 (Crit)
    35 - 39 (Fury Only) 40 - 45(Crit)
    37 - 41 (Grapes Only) 42- 47 (Crit)
    37 - 42 (Grapes + Divine Fury) 43 - 48. (Crit)


    And for the most fun burst damage potential.


    Grapes of Wrath + Divine Fury + Concecrate (Just in Case) + Stone form @ 120/120 + thundering axe (hit lightning) + hit fireball (from crafting runic)

    Gives a potential damage of 70% to your base damage ( 84- 94) = 126 - 159
    Or 163 - 183 (Crit)
    Potential of 18 - 25 Dmg from Fireball
    Potential of 20 - 26 Dmg from Lightning


    So a single potential hit dealing 201 - 234 Damage
    Or : 60 - 70 to a target with All 70's resist
    (I'm not gonna test those numbers any more but the math continues below subject to verification)
    -------------------------------------------
    And if you want to take it even further into the realm of improbability
    Using a focusing weapon at peak and a spell focusing sash at peak that would up the damage to
    159 - 178 / 182 - 205 (Crit)
    +
    21 - 30 Fireball
    24 - 31 Lightning

    Potential Damage of
    227 - 266 Or 68 - 79 vs All 70's

    ( I stopped actual testing at the Adding of focusing weapon/sash )

    Ah thought of something else, Add Evil Omen. That may add an extra 3 or 4 damage to lightning or you could take out lightning and see whether it adds it to the total damage or base. (I'm sure not gonna test it )


    Add a Bard With tribulation maxed out (impossible of course with the above listed skills but lets go ahead and let it play out)
    50% Direct damage bonus which would be dealt on the first hit or the base damage So tahts probably an extra 30 - 35 on top.

    So if the stars alight absolutely correctly you could potentially deal 98 + to 114+ Damage to an all 70's target in a single hit.
     
  4. Logrus

    Logrus UO Legend
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    Dang, we fixed that?

    If it wasnt retro I think i still have one laying around :)

    (and you can reduce the total damage from previous calc to - the lighting, so thats about 20- 30 base and 9 vs all 70's
     
  5. Logrus

    Logrus UO Legend
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    Kind of like winning the lottery, I wouldnt bank my retirement on it, but damned if hitting it just once isn't enough.