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Mage defence

Discussion in 'UHall' started by Naisikras, Sep 25, 2009.

  1. Naisikras

    Naisikras Guest

    What is the difference between:

    wrestling vs.
    weaponskill vs.
    anat/eval vs.
    mage wep (staff of the magi, etc...)

    I haven't played for a couple years and it seems not as many mages have weaponskills.... or I just got a weird sample of mages that I saw.

    P.S.

    What is the best way to raise melee skills now?
     
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Governor Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

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    Wrestling: Some minor offensive capability.
    Weapon skill: Offense & Defense, but now requires 70 real skill in both Weapon and Tactics for Primary special move, 90 for Secondary.
    Anat/eval: Defensive only, IIRC.
    Mage Weapon: the -0 mage weapons (and other skills with low minuses) are good for offense and defense, but can't use special moves without the requisite weapon skill & Tactics. Plus, in many cases, you might want a spellbook in hand for the book's bonuses to your spells.
     
  3. weapon skill: requires weapon, solid defense, offense dependant on secondary skills, can be disarmed rendering defenseless, access to special moves requires tactics, can utilize imbue/magical properties/etc.

    mage weapon: requires specific artifacts for no penalty, otherwise penalty to magery, also needs spell channeling (possible fast cast penalty); defense good depending on weapon, can be disarmed rendering defenseless, no specials available, damage dependant on secondary skills, can utilize imbue/magical properties/etc.

    wrestling: can be used barehanded and with spellbooks, solid defense, ability to interrupt on offense, access to special moves, limited to spellbooks and shields for properties

    anat/eval: solid defense, evasion only -- no offensive capabilities, limited to spellbooks and shields for properties