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-Mage Weapon Choice?

Discussion in 'UO Spellcaster' started by Driven Insane, May 19, 2012.

  1. Driven Insane

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    So I made a -20 Mage Weapon for my PvP mage. Obviously it's solely for defensive purposes, even with the Hit Lightning mod.

    Is there a go to choice for a -Mage Weapon?

    The reason I ask is because I see alot of people using Planeswords.
     
  2. Risso

    Risso Babbling Loonie
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    1. Fast wep for more chances to disrupt
    2. Planesword for the 'free' hit spell
    3. One-handed wooden weapon which can be enhanced with 2 HPR

    Most people will use a kryss or bok, or a planesword - if they have poisoning they may use an assassin spike or dagger or somesuch. It's down to personal preference really.
     
  3. Barok

    Barok Grand Inquisitor
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    Depends on if your intent is to use it for real melee or not. If you are going to still concentrate on spells instead of melee, use something with -0 Magery like the Swords of Prosperity, Staff of the Magi, or Staff of Pyros. There might be a few others I can't remember.
     
  4. Driven Insane

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    Except none of them are 1 handed ;)

    Yep I'm focusing on casting. The weapon is just there for the defensive purposes and maybe a few swings and hit spell effects when I'm not casting.
     
  5. Driven Insane

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    Hmm... interesting. I didn't think about the 3rd option there.

    Didn't know that a Planesword gave you a free hit spell. Does it not count against the 500 cap when Imbuing?

    Pretty sure -Mage Weapons don't allow you to use Infectious Strike. Have to actually have a weapon skill.
     
  6. Risso

    Risso Babbling Loonie
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    Yeah, I forgot :D

    The reason Planeswords are so popular is because one of the mods on it (Spell Channelling I think?) has 0 imbue weight, meaning you basically get a free mod. I usually put Hit Fireball on mine, it's pretty nice for disrupts when fighting mages, plus the hit spell procs Spell Plague if you're a mystic.
     
  7. Mr. Smither1

    Mr. Smither1 Seasoned Veteran
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    On my gargoyle I use a boomerang because it can goto 25dci.
     
  8. PlayerSkillFTW

    PlayerSkillFTW Lore Master
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    With Reforging, you can reforge -15 Mage Wep onto a wep, allowing you to potentially negate it with +15 Magery on Jewelry. Make a bunch of GM Bokutos, then reforge them until you get the -15 Mage Wep you want. Then powder it up to 255 Dur. Then imbue the Dam Inc down to 1%, then imbue FC 1, SC, DCI, and Hit Lightning/Fireball or HLA on it. Then enhance it to Bloodwood using a Forged Metal of Artifacts for +2 HP Regen, the +16% Life Leech is worthless.

    If you're wearing a Shield at the same time though, your chance to hit with the Boomerang goes to ****, so Hit Spell/HLA/HLD on it is useless.
     
  9. SlobberKnocker

    SlobberKnocker Slightly Crazed

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    i think your off base here. i was lead to believe you needed the wheatstone of enervation which allows you to remove damage increase. your forgetting that you need the mage wepon prop as well.