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Mage Weapon vs Spell Book

Discussion in 'UO Spellcaster' started by Crimson Hawk Moth, Jul 28, 2015.

  1. Crimson Hawk Moth

    Crimson Hawk Moth Adventurer

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    How many of you run with a mage weapon day to day, and swap in a slayer spell book when doing PVM. How does losing possibly 5DCI effect you in PvM ?

    Example, if I swap my weapon for a slayer spell book, to go do a spawn and lose 5% dci so I effectively have 40 DCI, do you suspect that would cause me survivability problems with the spawn ( not so much the boss, I don't get hit much when on my caster)?
     
  2. DJAd

    DJAd Stratics Legend
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    If I swap to a slayer book for PvM.
     
    #2 DJAd, Jul 28, 2015
    Last edited: Apr 17, 2016
  3. Crimson Hawk Moth

    Crimson Hawk Moth Adventurer

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    Thanks for the response. One last question, what about the loss of your weapon skill ? Do you feel this is a major hindrance in pvm ? ( I am trying to decide if I want to put wrestling back on my character)
     
  4. MeTheGreat

    MeTheGreat Seasoned Veteran
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    you lose a lot of defense, but that may not matter. it depends on your style of play.
    imo, slayer spellbooks let you do so much more damage in pvm that i feel the offense is
    worth the defensive sacrifice. (i tend to use a pet or summons as a shield so i'm not getting
    targeted as often and don't miss the defense). but those won't help at all in a pvm/pvp
    setting with the possibility of raids.
     
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  5. Lord GOD(GOD)

    Lord GOD(GOD) Lore Keeper

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    If you unequip your Mage Weapon you have 0 melee defence and nothing to have DCI extend off of in the first place. So even getting DCI back to 45 makes no difference.

    But to answer the first question, yes, I equip last between slayers/wep as needed.
     
  6. Merus

    Merus Babbling Loonie
    Governor Stratics Veteran CasteoftheForgotten

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    This... DCI is useless without the mage weapon (or wrestling).
     
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  7. Old Vet Back Again

    Old Vet Back Again Slightly Crazed

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    Running a mage weapon in today's PvP is just plain stupid. Stupid in the sense that you can be disarm splintered then killed in multiple mele combinations. Archers swinging at 1.25 will mow you down before you can even re-equip. It has caused the general yew gate pvp to turn into who can run faster due to their connections. Add on top of that the simple fact that EC runs faster than CC and you have distinct advantages/disadvantages. Spawns and Chokes are a different story, you can fend fairly well but with HLD and a magical short you still can get eaten alive extremely fast. My mages now almost exclusively run anatomy/eval as either a stand alone or in conjunction with parry.

    PvM it shouldn't matter at all because you are not going to sit there and tank the mob(s). So unequipping your mage weapon and losing all DCI to gain a slayer or SDI shouldn't effect you at all. Just kite around the mob(s).
     
  8. Aragoni

    Aragoni Journeyman
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    Technical Book = 1h
    Shield = 1h
    and mage weapon 1h too but you can only hold 1h mage weapon in combination white shield and not an mage weapon as bokuto together white an book .......

    Thats not logic !
    I want hold an slayer book white my bokuto !!
     
  9. King Greg

    King Greg Seasoned Veteran

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    On a human character with 120 eval you have the equivalent block chance of 80.0 skill with a book equipped.
     
  10. Zalan

    Zalan Babbling Loonie
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    In PvM Mages run away like a school child and scream.....J/K
    As a PvM mage it's stick and move. Cast a few spells and move. Why get hit if you can keep distance between you and the Mob.
     
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  11. Old Vet Back Again

    Old Vet Back Again Slightly Crazed

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    Can you link this source?
     
  12. Kylie Kinslayer

    Kylie Kinslayer Grand Inquisitor
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    For PvM I only time I use a mage wep is when I am wearing my luck suit *shrugs* and then I only use it just before the critter dies and when I open the corpse to check the loot. If it's a corpse I don't care to check I just run with the slayer book in hand.

    For PvP? LMAO... that ain't me. Fingers are too slow for that junk these days.

    Of course with all the slayer books you have out there now my dang pack is getting slap FULL... maybe the will create a spellbook binder one day or something sheshhh
     
  13. King Greg

    King Greg Seasoned Veteran

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    From Uoguide.com

    Evaluating Intelligence - UOGuide, the Ultima Online Encyclopedia

    Defensive Ability
    When combined with Anatomy, these two skills can be used to replace Wrestling or other melee skills for defense. Anatomy and Evaluate Intelligence need to add up to 220 to have the equivalent of 120 melee defensive ability. The result of the following formula is capped at 120, so having 120 in both skills does not give a greater benefit.

    • Formula: ( Evaluating Intelligence + Anatomy + 20 ) / 2
    Human toon = ( 20 anatomy + 120 eval + 20 ) / 2 = 80.0
     
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  14. Kylie Kinslayer

    Kylie Kinslayer Grand Inquisitor
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    Learn something new e'reday..
     
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  15. Old Vet Back Again

    Old Vet Back Again Slightly Crazed

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    But what takes precedent with JoAT? Wrestle or the Eval/anat combo? If it were wrestle you would have a 100% chance to get hit opposed to the 57% from the 80 defensive skill.
     
  16. Lord GOD(GOD)

    Lord GOD(GOD) Lore Keeper

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    The +20 in the formula comes after the /2, making it 90, IF the JOAT Anatomy works at all, which imo it doesn't.

    The purpose of having melee defense on a Mage, aside from lack of interruption is also in combination with other skills. For example it's a lot easier to lead tame with melee defense than without it. You don't need to worry too much about failing Provoke attempts. So you don't get interrupted casting Wither. So you don't get killed by monsters that are faster than you such as Parragons when on foot etc.

    It's easy to see the difference with/without melee defense, you just need to jump on TC go to an Ilsh spawn and get everything on you, then after you've a good idea of how much you get hit, drop the melee defense and then see how much you get hit.

    As you can instantly swap between Mage Weapons/Spellbooks in either client there's not much reason not to have it.
     
    #16 Lord GOD(GOD), Apr 20, 2016
    Last edited: Apr 20, 2016
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  17. Old Vet Back Again

    Old Vet Back Again Slightly Crazed

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    Wrong. The formula he quoted is completely accurate, otherwise you would only need 80anat with 120eval in order to equal 120 defensive wrestle. Think before you speak, please!
     
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  18. Lord GOD(GOD)

    Lord GOD(GOD) Lore Keeper

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    Yeah, you're right. I mistakenly read the human toon line with part of it reversed.