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[Feedback] Magery Inconsistencies

Discussion in 'UO Test Center' started by TheOneEyedJack, Feb 22, 2013.

  1. TheOneEyedJack

    TheOneEyedJack Adventurer
    Stratics Veteran

    Jun 9, 2008
    Likes Received:
    First off, I like most of the changes being made with melee and armor. I don't enjoy playing the melee spec as much as I do casting. Melee seems to be an advanced version of virtual tag. I enjoy the complexity, timing and variety of casting and magery in general. It would be nice to see some improvements to magery that weren't inconsistent. Mana burst, focus, damage eaters and soulcharge are all kind of nice to have but they're all so inconsistent. It would be nice if there were a count down timer with how many more hits until you get your burst or casting focus chance. As it sits by the time you realize you've had focus kick in it's too late unless it's a big spell like flamestrike or explosion. I think things are on the right track but being so random it's hardly practical.