Many people are reporting that various mini-boss spawns are broken on shards. They more than likely are not broken. Here's what happens. UO is filled with very bad people. I don't know what makes a person this way, but basically if you can attempt to harm other people with no consequences a LOT of the population of the world will do that without cease. Anyway here's what has happened. The mini-bosses are led very very far away. They are in places you would not expect to look for them. The pixie boss right this second on atlantic is at the mage ratman spawn. Some people would consider this a playstyle and not griefing. That boss will NEVER die there. I don't think it will ever respawn either. EVER The normal ratman boss is gone. It doesn't matter to me personally I can kill the archer spawn or the mage spawn. I'll probably track the main rat down after awhile, but I might not just to see how long it will take for the spawn to start back working. I suspect it will be days if I don't do something. This is a very simple fix. Just put a despawn timer on the mini-boss. They can make it as long as they like, but it will fix this part of the SA Griefing. 2 entire spawns are completely shut down on Atlantic. Personally, I don't think people should be able to effect other peoples gameplay on this kind of level. What is to stop the same person from taking ALL the bosses and hiding them somewhere?