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Mining Gems

Discussion in 'UO Craftsman' started by Ciaran, Sep 30, 2009.

  1. Ciaran

    Ciaran Guest

    Someone please help me! I am trying to learn how to mine gems for my first time but when I click my shovel it tells me I have not learned how to mine gems or I do not have enough mining? I have never noticed that before could someone help me please?
     
  2. Kafka72

    Kafka72 Journeyman
    Stratics Veteran

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    This is from the sticky on Mining at the top of this forum:

    Section 9.13: What has Mondain's Legacy added for Miners? What are the differences between an Elf and a Human, for mining?

    The first big addition are the special gems.

    Gems

    With Mondains Legacy, they added a TON of new resources or special resources anyway that are used with recipes by the various other crafters to create special Weapons and Armor.

    # Blue Diamond (called "a flawless diamond" by the message you get when you dig one up)
    # Fire Ruby
    # Perfect Emerald
    # Dark Sapphire
    # Turquoise
    # Ecru Citrine

    Two more gems are produced by skills other than Mining
    The "White Pearl" is gathered from Fishing.
    The "Brilliant Amber" is gathered from Lumberjacking.

    GEM NOTES:
    *You MUST be a GM Miner to get the mining Gems. (Note: You can be at 95.0 or greater and put on mining gloves to raise your skill to 100 or above and you can still get gems. The check for Gems involves your total skill, not your base skill.)
    * You can get gems with your tool set to "Ore", or "Ore and Stone". Either one, it doesn't matter, though some people cling to their superstitions.
    * You can get Gems from Cave Floors, Mountain Sides, and EVERY place one can mine for ore.
    *Ore type does not affect the Gem Type. You can get a Blue Diamond from a Iron spot, or any other kind of Gem from an Iron spot, just as you can get any kind of gem from a Valorite spot also.
    *Gem spots are not fixed! If you find a Blue Diamond from a specific Ore Spot, and come back later, you may pull a Fire Ruby next time. Gems are random in this regard. There is, however, some ancedotal evidence that some 8x8 resource squares may have a slightly higher chance of a gem, much like how some consistantly produce 70%+ colored ore, when others produce a much lower amount consistantly (and the percentages stay the same even when the ore type changes). This is a question that needs to be answered by the Devs.
    *Luck does not help or hinder Gem finding! [*]Gems are about equally common. However, the streakiness of the random number generator makes it likely that you will get considerably more of one or two gem types in a single long mining session, than the rest.

    Hope this helps!! :)
     
  3. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

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    Not what was being asked, kafka72.

    What the person is asking about is the ability to set tools to mine NORMAL gems.

    This was introduced with Stygian Abyss, and requires buying a book in Ter Mur, similar to the stone and sand books that are sold by gargoyles in Ilshenar.

    You have to have 100 Mining skill (real or modified) to read the book, and the ability to mine ore and gems (or sand, or ore and stone) requires being 100+ skill when mining.

    No one's really done a study on how often the normal gems drop, or in what quantity, as yet. Would consider it a favor if someone would start keeping track, so I can make the appropriate mods to the Mining FAQ.
     
  4. Drawde2

    Drawde2 Guest

    I haven't keep records, but it's one gem when it happens, two in Fel. It's not extremely often, but I get 0-2 hits per vein, depending on the RNG. Though not often two.

    I usually mine Cove itself in Fel. 4-10 of each gem usually. I'll have to keep better track next time. I just had to remember you SAY guards, not yell it. Cove's still a guard area.