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Money system

Discussion in 'UHall' started by azmodanb, Mar 1, 2014.

  1. azmodanb

    azmodanb Grand Poobah
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    This is what I would like to see.

    An item attached and can't be removed from the bank box.

    Holds money. Nothing else. UO Wallet.. ATM .. Bank account... whatever name.

    I don't have more that 100m in my total chars.. but I see here and other places people holding cash and making trades for billions... you can't hold that any where. you have to hold it on a vendor and most if the time use a broker to make trades.. due to the lack of trust in r/l and in game.

    This wallet holds unlimited amounts. Cant be removed from bank. So zero dupe issues.

    What do you think.
     
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  2. azmodanb

    azmodanb Grand Poobah
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    You can withdraw up to 175 m checks at a time. Thus filling ur bank box... Only 1m checks like now.
     
  3. Warpig Inc

    Warpig Inc Babbling Loonie
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    Still left with the issue of exchanging large ammounts of depressed gold. I think the jewelry vendor needs to sell two new gems that don't stack. One that sells for 54 million worth 50 million buy back. And a second that sells for 110 million, worth a 100 million buy back..
     
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  4. azmodanb

    azmodanb Grand Poobah
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    It solves.that issue. You can buy and sell on ur vendor.. and deposit into your UO Wallet. Issue with items worth over a mill that u can remove from your bank box... DUPES. Items over a mill.. gems etc get duped. and larger amounts get duped quicker.
     
  5. Lady Storm

    Lady Storm Crazed Zealot
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    It would just be easer to make checks limit up to 100 mill.
    A billion would only take up 10 spots in the bank.
    Its not that hard to add a few more 0's to the check.
     
  6. Warpig Inc

    Warpig Inc Babbling Loonie
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    I think it would be better to remove the last digit of every check, vendor hoard and stack of gold. What was worth 100 million is now worth 10 million. See even my gem ideal doen't help the economy. It is no help to damaging.
     
  7. Vor

    Vor Grand Inquisitor
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    Did they not say that they had plans to do away with money and cheques as a tangible in game item? I'm sure they did.. ages ago..
     
  8. FrejaSP

    FrejaSP Queen of The Outlaws
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    It would be better to fix the economy on normal shards. On Siege the most expensive thing is a castle, it goes for 20-30 mills
     
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  9. Warpig Inc

    Warpig Inc Babbling Loonie
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    One account sells the gold while another dupes and yet another may play as storage. One or more of those accounts is out script mining, fishing, GD stealth farming and lumberjacking 24-7 when not shuffling gold. If the game was policed, observed and certain characters flagged and followed at log in we would have less problems. I still enjoy UO for entertainment. Problem is the quality of that entertainment is nearly equal to system card games and old BBC YouTube TV shows. There is a large chunk of players that quit RL needing more time. Pretty sure the last two big groups of ex players didn't quit due to graphics. Lets call the other group "lack of balanced content and it doesn't pay to be honest." group. Today it seems a little late to buy a fire alarm after the house is ashes. Long live UO Freecell.
     
  10. Smoot

    Smoot Grand Poobah
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    the dev who was working on this got fired and no one picked up where he left off. its a shame but that was as close as a "uo wallet or checkbook" was ever going to come. i wouldnt expect this anywhere in the foreseable future.

    main problem with this is duping. its not even about 1 check being 100mil and being duped. its about how must of the modern gold has come into the game. Filling a bankbox (supposedly a bank can hold up to 2bil thru a bug) then duping the character / bankbox.
    the possibility to dupe a "checkbook" or "wallet" that could hold a players entire uo gold wealth (many would be over 100billion) would have to be absolutely eliminated before we could even dream of a system like that coming into place.
    Mesanna i know is for it, but she suggested some ideas that were good "ideas" but would have horrible opportunities for exploitation.
     
  11. DJAd

    DJAd Stratics Legend
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    This is how I would implement it:

    In the bank box everyone has a check book or some kind of money box. Players can drop gold coins or checks onto this to increase the balance.

    The balance is just a number. The same as what shows with a vendor currently.

    When trading with other players the buyer just can just simply use a slider to adjust the amount to be paid, or type the amount. Like when you withdraw gold from a vendor at the moment. Same for when trading property or anything for that matter.

    This way people can still keep gold and checks if they want (maybe role players use them?) and also at the same time it makes trading high value items alot safer.

    Maybe the fee could only be on items over 175m gold (the max price of an item on a vendor) then people paying under this amount can just continue like the system is currently and maybe avoid the fee.

    Taken from HERE
     
  12. LowdownandShifty

    LowdownandShifty Journeyman

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    :confused:
    I would go for a modified form of tithing points. A player would have a mint balance just like a tithe balance, only this new one would allow you to transfer gold between players for the purpose of trading and the balance is increased via banker NPCs vice shrines. Seems simple enough...:confused:
     
  13. Lady Storm

    Lady Storm Crazed Zealot
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    Sorry kids your way over thinking this.
    Just make the checks to go from 1 mil to 100 mill. and the problem is solved. I am not sayign be able to make a chenc for 97,999,999 ether... Just 1 mill then the next size would be 100 mill.
    Or if the Dev is feeling generous they can make denominations of 1 mill, 10 mill, 20 mill, 50 mill and then the 100 mill.
    All would make handling the gold a bit more easer and its a no brainer.
     
  14. azmodanb

    azmodanb Grand Poobah
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    issue with checks over one m IMO is the fact that the two dupes I have turned into devs for fixing in the past involved a method to dupe items and or checks.

    Thus way more money could be duped in a quicker fashion using larger checks.

    Hence having a bank wallet.. maybe looking like a gold bod book you can't remove from your bank.. but is able to store checks.. gold... with a withdraw feature that would produce checks in your bank box.. to me would be a better idea then larger checks.

    I don't have a storage issue.. im under 100m in my bank. But I see these guys selling stuff for way over what ur bank holds.

    Sooo u then require a broker.. or whatever to do trades. To me that's lame.

    Also you have to store ur gold on vendors. To me again... LAME.

    Maybe one day ill land an item that gets me over my bank box limit.. and ill have to make a storage toon.

    Not a fan of using a vendor to hold my cash.. what if I forget to pay my UO bill.. and my house falls... that would hurt. lol
     
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  15. MissEcho

    MissEcho Slightly Crazed
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    Just get rid of all cheques completely, gold should be a figure in your bank. Amounts up to 60,000 can stack in coin form until banked, when they become part of the overall figure, that way you still 'loot' and 'send' gold as per normal, can use gold in your pack for small purchases, use for deco etc you can also 'withdraw' gold to a max amount of 60,000 in coin form.

    Any existing cheques when banked become part of the overall figure and will automatically revert into the bank account at the end of say 12 months to the account holder of the house where they may be stored (or disappear completely if that can't be coded). 12 months is sufficient time for people to 'bank' their money, if not well too bad. You do not want any cheques in existance after 12 months as they would still be available to 'dupe'.

    The cost of items purchased off npc's and vendors should come automatically out of your bank balance. There is no limit on what you sell something for on a vendor. The vendor will hold enough 'cash' to pay vendor fees for 100 days, and amounts above that get auto credited to the vendor holders bank box.

    Account balances should be game wide and available on any shard accept siege/mugen who will have stand alone shard balances. Or if this isn't possible characters transferring can elect to transfer (x) amount of gold in the transfer between shards.

    The bank balance should be an 'account' balance so funds are available to all characters on that account. All money banked to and from characters goes to one account.

    This is really the only sensible way to manage uo gold in this day and age. I am tired of having to store multiple cheques across chars in all my accounts or risk loading up vendors just to hold money in quasi banks.

    TBH not really sure why we are having this conversation again, I think the majority of players have already agreed that getting rid of cheques and having 'figures' in a bank is the way to go.
     
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  16. azmodanb

    azmodanb Grand Poobah
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    agreed .. i just brought it up because I wanted to dig up and beat an old horse. :)
     
  17. Thrakkar

    Thrakkar Slightly Crazed
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    Everyone, who is requesting bigger checks is either a duper or wants to support dupers. Wittingly or unwittingly. It does not matter...

    This is exactly, what should happen!

    I would make that grace period even shorter. Two, at maximum three months. If stored in a house, the owner needs to have an active sub to refresh the house anyway, so three months should be more than enough...
     
  18. Riyana

    Riyana Operations
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    I would want them to be super proactive about letting people know about this though. I'm talking login screen message, in game message gumps, emails to all account holders, town criers, the works. Communication has never been UO's strong suit, and I'm pretty sure most players don't read Stratics. Otherwise I'm all for conversion of checks to an account-based balance number. The current system is seriously inadequate.
     
  19. FrejaSP

    FrejaSP Queen of The Outlaws
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    I would like to keep the checks of max 1 mill for trading.

    I like the idea of a shared bank account between all chars, just like a house is but as some do roleplay, I feel each char should have a personly bank account too and then manuel move/transfer gold to or from the shared account.
    I too believe 3 months should be enough to add their checks from houses and money on vendors to their bank

    PC vendors should work like the stall vendors, you can transfer gold to and from them, this way you would still have to keep eyes on how long a vendor will work. When buying from npc vendors it could be paid from the chars bank account and if you sell it should go to your chars bank account.
    House trading need a fix so seller set price before he offer the house to someone and then the gold will go from buyers bank account.

    I believe shard transfer was a big mistake but that's my opinion

    I sure not like this, in my opinion, it should not be possible to move anything between shards, I believe it hurt the communities on the shards but that's again my opinion.
     
  20. Warpig Inc

    Warpig Inc Babbling Loonie
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    Why not have an account shared gold hoard be shared between characters across shards. This only works when checks are gone. Still think all money froms seen and held needs to be reduced by 90%. Remove that last digit from all counts. Easy math. 10 million becomes 1 million. The only problem with this is gold sites trying to convince buyers 1 million gold cost $3.00 instead of $ .30.
     
  21. azmodanb

    azmodanb Grand Poobah
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    commin from a player with less than 100m .. there is nothing to be done about inflation. removing zeros is not gonna fly.. nor will it be fare.

    the reason behind no checks is to solve some of the dupe issues. no one gonna dupe piles of 60k gold. and if they did. oh well. better then mills

    you could still give people money.. open a trade window type in amount hit accept.
     
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  22. Riyana

    Riyana Operations
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    It hurt the communities and wrecked the economies. Every shard but Atlantic is at a major disadvantage, and is treated like Atlantic's gold farm. I think it's too late to stop it though... they should just open it up and give everyone equal opportunity to shard travel instead of privileging the wealthiest/oldest players. It's too much of a game changer to throttle it the way they do.

    They would have to reduce money coming into the game by a proportional amount as well--cut every single mob's loot table by a digit and so on. I don't think that's necessary.

    As for the gold selling... that's a whole nother topic that I think is long overdue a close, critical look. Third party gold/item sales combined with restriction of cross shard travel to the wealthiest/oldest players (or those who bought their accounts...) is probably the biggest problem with the UO economy in my opinion.
     
  23. Thrakkar

    Thrakkar Slightly Crazed
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    Why? If gold is just a number, in your bank box as well as in your trading window, what purpose would a check serve? Except that it is an item, which can be duped?

    Exactly what I also proposed already a few times. Besides, it would also solve the problem with shard population, since everyone can hop back and forth to every shard he likes.
     
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  24. The Zog historian

    The Zog historian Babbling Loonie
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    As I've pointed out, Zimbabwe cut off a whole lot of zeroes from its currency (slashed nominal values by a trillion), but such methods are fruitless if money keeps flowing in faster than players want to spend it.

    If gold is stored as part of a character (like a stat or skill) instead of being a tradable object, it must be asked how it can be transferred to another character on the same account. Houses show us that the game knows if a character is tied to a certain account. I would say to centralize it all, but some may want it distinct for RP purposes. Perhaps an account itself could have a "Britannian Savings Account" that any character on an account can deposit into, then any character can withdraw. This means a bit of coding, but with this, and gold transfers to other players by targeting (like pet transfers bring up a trade window), it should put most duping out of business.
     
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  25. azmodanb

    azmodanb Grand Poobah
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    exactly ^^
     
  26. Lord Kotan

    Lord Kotan Slightly Crazed
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    They are trying to remove gold, and make it basically account bound digital currency -- so it will help with this problem, because you would basically have a menu like "Gold" next to your loyalty menu -- with a balance
     
  27. Soul.Train

    Soul.Train Adventurer

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    Hello together,
    sorry for my bad english. But some Problems, beeing discussed here are already solved.
    I try to explain it in some sentences.

    1) You can store much more than 175m at the Casino
    2) When transfering a Charakter to an other Shard which had Gold in the Casino, another Charakter of your Account on this Shard will get this Gold at the Casino.

    This means to me, there is already a New Gold System . But the Developers didnt activate it for any reason!

    So we should ask them why !!!!

    PS: I agree totaly if People say: Checks for 1 Billion arent a Solution..its just a way to support Duper and a way to bring more Gold ingame!!!
     
  28. Pawain

    Pawain Crazed Zealot
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    Turn all the gold on your account into a number that can be accessed by any character on the account. Checks go away and gold piles disappear and go into your account when you get close to them. When you are near a corpse the gold goes into your account automatically. The trade window would have an area to add gold to the trade.
     
  29. Yadd of Legends

    Yadd of Legends Certifiable
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    Loot gold off corpses by just walking near them? Without clicking? Not sure what to think of this idea. Would make spawns easier, but I'm sure somebody will point out some downsides.


    Sent from my iPhone using Tapatalk
     
  30. azmodanb

    azmodanb Grand Poobah
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    leave gold looting the same.. just once in your bank . ... poof ...

    auto vanishing gold in to account without clicking. just adds to another issue... afk macroing gold item farmers.. lets not help them out haha