I'd like to pick up on something mentioned in another thread by Inge Jones: <blockquote><hr> I know this is straying off topic but it reminded me of something I needed to ask. When on a residential lot, you can't see your motives (just the basic mood display) and they're meant to be all green while on the residential lot aren't they? Ok but when leaving the residential lot they are not necessarily still full green, which means there is a danger that you might go to work and be red. How do people get round this potential problem? Personally I think it's a bit disappointing having no motives on residential, because it makes it pointless trying to furnish your home. [/ QUOTE ] Being recently returned to the game after a long break I was unaware of this change, and am completely baffled and disappointed by it. What was the reasoning behind it? It was my intention to eventually build myself a little home where I can green before and after work rather than taking up a space in a skill or money house as I have to do now. I understand that I would be unable to see if I were properly green before setting off for work without running to another lot! I wont know how long I need to stay in bed or use a fun item etc to do the job properly. This seems ludicrous! It now seems I will have to put my house in some category other than residential just so that I can see what I am doing (assuming I can ever afford to buy a lot in the first place - the day I came back to the game lots were going for around $600, and today are over $8000 so I'm even further away from affording one than when I was a penniless new sim - but that's another thread lol). So why was this change made? I can see absolutely no benefit to anyone *scratches head*.