1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Move CoM base or fix Magincia

Discussion in 'UHall' started by Pan Arcane, Nov 28, 2009.

  1. Pan Arcane

    Pan Arcane Sage
    Stratics Veteran

    Joined:
    Jul 3, 2003
    Messages:
    724
    Likes Received:
    0
    Move it to the Trinsic island, or get rid of the spawns on Magincia to balance it out. It really ruins the potential for decent town fights.
     
  2. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    I believe there was a post saying this would be addressed soon and that magnicia would get some love
     
  3. weins201

    weins201 Certifiable
    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    1,686
    Likes Received:
    266
    You should take a look at the faction fix post I Dont rem were

    But it says they are goin gto look ayt alot of faction changes and one was being the removal of all the bases in towns.

    Somthing that should have never been in the first place.

    Wither that or every base is in a tonw one or the other.

    :pint:
     
  4. Scarst

    Scarst Lore Master
    Governor Stratics Veteran

    Joined:
    Sep 22, 2008
    Messages:
    1,235
    Likes Received:
    91
    Since when is Trinsic an Island last time I checked it was right below Britain.

    My God They Blew Up Sosaria!
    THOSE DAMN DIRTY APES!
     
  5. Nystul

    Nystul Lore Master
    Stratics Veteran

    Joined:
    May 15, 2008
    Messages:
    1,240
    Likes Received:
    3
    He said the trinsic island :)

    The one on the far east where all the annoying NPC's spawn.
     
  6. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    I thought you quit pvp. In fact, if you like I could point out the threads to you. Or were those just a cry for attention too?
     
  7. Maximus Neximus

    Maximus Neximus Lore Keeper
    Governor Stratics Veteran 4H

    Joined:
    May 23, 2008
    Messages:
    847
    Likes Received:
    76
    Those things barely hit for anything. Check your armor and upgrade or kill them. They attack everyone so it's balanced.
     
  8. KalVasTENKI

    KalVasTENKI Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 23, 2009
    Messages:
    2,427
    Likes Received:
    0
    Agreed , makes fights more intense.
     
  9. Viper09

    Viper09 Grand Poobah
    Stratics Veteran

    Joined:
    May 16, 2008
    Messages:
    6,680
    Likes Received:
    824
    I would have to agree with this as well.

    One would think people who are in factions would be able to handle these things in the city.

    Heck, my fighter has no problem running around that city nor does my thief.
     
  10. SchezwanBeefy

    SchezwanBeefy Lore Master
    Stratics Veteran

    Joined:
    Apr 27, 2009
    Messages:
    1,035
    Likes Received:
    0
    Re: You should take a look at the faction fix post I Dont rem were

    Excuse me but what?
    My eyes.
     
  11. I believe this was addressed at one point not too long ago.
    The Devs asked that we post ideas in the Factions thread, as to what we want to see changed.
     
  12. Pan Arcane

    Pan Arcane Sage
    Stratics Veteran

    Joined:
    Jul 3, 2003
    Messages:
    724
    Likes Received:
    0
    I did quit PvP for 2 months. I am back now. Surprise?
     
  13. KalVasTENKI

    KalVasTENKI Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 23, 2009
    Messages:
    2,427
    Likes Received:
    0
    Re: You should take a look at the faction fix post I Dont rem were

    LOL , seconded.
     
  14. Thashinel

    Thashinel Guest

    C'mon. I enjoy stam blocking the porter out as peole run away from being killed.

    The history of Mag makes this location just fine. As for boats and people sneaking in, that's another inconvenience and I sure don't want to ask for that to be fixed like 'under water tiles' at Despise!

    Thash/Jo