1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. The Broadsword team is seeking alternative castle designs! Learn more and discuss here!
    Dismiss Notice
  4. Broadsword is hosting a 20th Anniversary Party for UO this September! Learn more here. Will you be there, Guest?
    Dismiss Notice
  5. Greetings Guest, Having Login Issues? Check this thread!
    Dismiss Notice

[Feedback] Moving + targetting + pulling bars

Discussion in 'UO Enhanced Client Discussion' started by CroMag1980, Jul 21, 2009.

  1. CroMag1980

    CroMag1980 Guest

    As an fps player I am used to pressing a key to type (T or Y etc) so I decided to do that and disable legacy chat so I can have the keyboard for macros and type without the usual "spell speak" as macros are triggered as I type.

    Anyway I have been running around with
    -wasd setup for movement
    -mousewheel up and down to cycle through enemies (legacy targetting disabled)
    -mouse thumb button 1 to attack selected target
    -mouse thumb button 2 is set to CTRL-SHIFT so pulling bars on the fly is really easy with this button pressed down

    Because I'm using keys to move the cursor is totally free to pull bars and xheal, I'm loving it. I don't know this setup is possible with 2d without *ahem* "external assistance".

    Shame you can lightning strike on moving shots or it would also be a pretty sweet resist-archer pvm interface running rings around all mobs. *edit* actually lightning strike on moving shots would be idiotic hehe
  2. Harlequin

    Harlequin Babbling Loonie
    Stratics Veteran

    Jun 11, 2008
    Likes Received:
    hmmm...wasd movement...neat idea! lemme try that out!