Hi, I'm looking to make a multi-purpose bard. I'm fairly sure that the template I have in mind really won't do much good in any area, but I'll mainly be playing with a friend, or with guild, so I don't have to be able to solo. Here's my reasoning... I love bard skill. I want at least one. So there we have Musicianship + Sumfin. In all MMOs I play, I've always been a fan of stealth. So I want to try and work in stealth in the mix as well. And then, why not get steal/snoop as well? For champ spawns, for "daily rares", and for stealing off of monsters. Would add a new, fun dimension to this char that I hope to use for most things to come (except for soloing, can't beat my tamer there). Not many skill points left now, so I guess I'll take magery/eval int as well, and rely on items for MR and LMC. This adds up to the following build, with modified and (real) skill. The +skill comes from shadow dancer, burglar's, and the new nifty +10 stealth robe. 100 magery is too low, but I'm thinking that a Crystalline ring would take care of that. Just have to ensure that I get 2/6 casting. With just 30 hide, I will rely on casting invis. 120 (90) Stealing 100 (90) Snooping 80 (40) Stealth 30 Hiding 120 Musicianship 120 Discordance/Provocation/Peacemaking 120 Eval Int 100 Magery 790 (710) Total (Oh right, 710 is my max) Any thoughts? Which of the music skills do you think would suit best for a multipurpose character? Is working in steal/snoop just a bad idea, so I should drop them for 60 med and go for a second bard skill or maybe spellweaving? (I have 115 available to transfer.) Any input would be much appreciated. I know that I will not be the most rump-kicking player around, but I'm prepared to live with that. I'm a bit worried that I won't add much to a group though, but... Magery is always helpful, and either disco or provo should be welcome in most situations. Heck, even peace is pretty comfortable at times. Thankful for your thoughts!