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Murderers in Ilshenar - Is this still allowed? When was it changed?

Discussion in 'UHall' started by Trevelyan, Jul 12, 2010.

  1. Trevelyan

    Trevelyan Guest

    I was looking through some old publish notes to see what happened when, for stuff like crafting changes, and I saw this interesting bit from March 2001:

    The Lands of Ilshenar

    • Ilshenar is a third facet in the world of Britannia. Ilshenar will have different conditions from the facets of Felucca and Trammel. Player interactions on Ilshenar will be just like Trammel with the following exceptions:

      1) Players who are within “murder” status will be able to travel to Ilshenar under the following guidelines:
    • Murderers will be able to go to Ilshenar once per month. If a player’s murder status wears off, and then they return to a murderer state, the “once per month” guideline will still be in place. Once the trip to Ilshenar is taken while in murderer status, the count starts and the player may not again enter Ilshenar until they are either not a murderer, or until a month has passed.
    • If a murderer has taken the effects of stat loss, they will not be able to gain skills while in Ilshenar until the reduced skills are returned to their pre-stat loss numbers. For example:
      • Player A loses 20% of their skills to stat loss.
      • Player A will not be able to gain any skills in Ilshenar until this 20% that has been lost has been regained.
      • Player A will be able to gain skills in Ilshenar once this percentage lost to stat loss has been restored.
      • Stat loss and murder counters are still in effect, with the same time durations per murder. These have not changed in any way.
      • Other players cannot attack murderers in Ilshenar.

    So did this change and if so, when? Can murderers still go there?
  2. Dermott of LS

    Dermott of LS UOEC Modder
    Stratics Veteran

    May 12, 2008
    Likes Received:

    No, they can't... this was changed YEARS ago... I WANT to say around LBR timeframe, but don't quote me on it.
  3. RaDian FlGith

    RaDian FlGith Babbling Loonie
    Stratics Veteran Stratics Legend

    Jun 19, 2002
    Likes Received:
    I believe what you have posted there was some of the initial design intent for Ilshenar. By the time it went live, I don't believe reds were allowed at all. Something to do with errors happening between having basically a third ruleset.

    If there ever was a time they were allowed, it was extremely short lived.
  4. Lady Storm

    Lady Storm Crazed Zealot
    Stratics Veteran Stratics Legend

    Feb 20, 2006
    Likes Received:
    Sorry that was not in the final publish.
  5. Babble

    Babble Guest

    Like others said, this was never implemented, probably because their code was too buggy.
    Murdercounts should not have decayed in Trammel either, though they did.
  6. JC the Builder

    JC the Builder Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    It was implemented until Age of Shadows I think. They removed it and a developer said the metrics showed only 1 red per month was taking advantage of it on average.
  7. Evlar

    Evlar Guest

    Damn. Paragon racing could have been a new olympic event for some of the reds that used "a little extra help".
  8. RawHeadRex

    RawHeadRex Slightly Crazed
    Stratics Veteran

    Jan 6, 2010
    Likes Received:
    poor poor reds ...