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My new crazy template

Discussion in 'UO Warrior' started by Kurik, Apr 19, 2014.

  1. Kurik

    Kurik Adventurer
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    After died few times to blood oath and few raiders while spawning. I got back to drawing board and made up this template.

    120 sword (90 real)
    120 Bushido (90 real)
    120 parry (90 real)
    110 resist
    100 necro
    90 healing (60 real)
    90 tactics
    90 anatomy

    Done few spawns with it. Unbound energy vortexes, abyss mini spawns. Works pretty good. I'm using plate mail armor, resist are 70/70/70/70/75. I personally like plate because no stam loss unless you fight some of these tougher bosses. Against them I have stam leech on weapons.

    Pros so far
    -you won't get mana vamped completely.
    -blood oath is no more problem.
    -healing with evasion will get you out of tough situations( not easy target for raiders any more).


    Cons
    -making armor can be pain. Hard to get defense chance. Not a big problem with 120 parry but for some of us who have perfection issues with our armor, it might bother ;-)
    - not a 100 damage increase. I'm still hitting unbound vortexes for 150-170 with perfection build up

    I'm using captain johns hat for 20 sword. Other armor pieces are platemail with 5 hci reforged on them. All the pieces have lmc, stam increase on them. Most of them has at least one resist imbued. Not a perfect suite yet but this was just a test suite. Jewelry is +15 Bushido, parry, healing and 5 sword on both. Rest of points for damage increase. Using double axes for spawning with 70 hit are spell on them with superslayer and mana leech on them. Bladed staff for killing champs with slayer, 100 hml, 50 hld, 50hla.
     
  2. popps

    popps Always Present
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    Can you please post a pic of the complete set up of gear (like a spreadsheet or so..) and of the total item properties that you can have with this particular set ?
    The only artifact used is the Captain John hat ? All the rest is reforged and imbued ?
    How many different weapons do you need to carry at all times with this set up ?

    Thanks.
     
  3. DJAd

    DJAd Stratics Legend
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    I've been thinking about re-doing my suit in platemail. At the moment I have my sampire in a 55lmc studded leather suit but the stamina loss can be a fair bit up against the tough mobs. Can you really notice a difference with platemail?
     
  4. Kurik

    Kurik Adventurer
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    Arms.gif
    Gloves.gif
    Gorget.gif
    Legs.gif
    Tunic.gif


    Here's pictures of my armor. Keep in mind that these are made just for testing template. If you are careful getting right resists for your base pieces, you can have more mods on armor. Other pieces are Captain John's Hat, Crimson Cincture, Conjurer Garb, Conjurers trinket. Like I said earlier, jewelry is all skills. 15 bushido, healing, parry and 5 sword on each. Rest of the points I used for damage increase.
     
  5. Kurik

    Kurik Adventurer
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    Different between plate and other armor on stamina loss is big. I normally don't have any stamina loss while I'm spawning. I use hml on my weapons instead of stamina leech. That just gives me just about unlimited whirlwinds. You could change that to HLL if you want. Survive little bit better if you get huge mob on you. Champ killing weapons I did add stamina leech on them. Most of the champs hit hard enough to cause some stamina loss. Other mods on champ killing weapons are HLD, HML, Slayer and for this temp I imbued damage increase up 50 on my weapons.
     
  6. Kurik

    Kurik Adventurer
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    Oh, about how many weapons I carry. I tend to have bad habit to carry every possible spawning and champ killing weapon when I got out. So, I probably have anywhere from 10-15 weapons with me. Counting few more pvp weapons if I need to try defend my spawn. So, pretty much I'm a jackpot if you manage to kill me :p
     
  7. popps

    popps Always Present
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    Wow, I am impressed.....

    It impresses me, because I have also tried to multiply the number of weapons I carry along but I have found myself way too often messing up with the macros to equip them.......

    I am amazed at the ability to handle to have 10-15 individual macros PLUS those for PvP weapons and be able to unequip and equip always the correct weapon for the need with one strike of a key without making mistakes.....

    If I have like 3 or 4 weapons I already mess them up and most often equip the wrong weapon for the need....

    Is there a better way to arrange so many weapons through macros and not mistake when needing to swap them ?

    Thanks.
     
  8. Kurik

    Kurik Adventurer
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    I have my PvP weapons set in uoassist. There is only two of them, butcher knife for disarm and bladed staff for dismount and armor ignore. Depending what spawn I'm doing, I'm setting those weapons for two spots left on assist. Oh, I am using classic client. Just haven't been able to make myself to use enhance client. It is little work to keep weapons in order, but like I said, I preset weapons before I start spawning.
     
  9. popps

    popps Always Present
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    I guess then for the other 10-15 weapons for PvM you just unequip and equip them manually, without using any macro ? The 2 macros are only for PvP ?
     
  10. CorwinXX

    CorwinXX Babbling Loonie
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    I have 21 macros for equipping weapons but I use only 19 of them because I don't like my current Fey Slayer weapons.

    Usually you need:
    - 6 macros for AI super slayers (F6 - F11)
    - 6 macros for WW super slayers (Ctrl-F6 - Ctrl-F11)
    - 3 macros for PvP (6 - 8)
    - 2 macros for AI and WW/DS without slayer (9 - 0)
    - few macros for special weapons (crafted to use against concrete monsters like Travesty, Melisande and so on)
     
  11. CorwinXX

    CorwinXX Babbling Loonie
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    I use HML and HSL on my weapons... Usually you need 4 mods: HML, HSL, DI, Super Slayer and have a room for one more mod (SSI, HLL, etc)

    I see you have only 10 HPI, 24 MI. You DI is not 100. You mana should be very low. Your damage should be lower than it is usual. Does 100 Necro points worth those sacrifices?
     
  12. Kurik

    Kurik Adventurer
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    I have 15 hpi with crimson. 85 damage increase. I have 81 mana which HML on my weapons I rarely ran out. I just killed Semidar without any problem. I was hitting her average about 150 damage armor ignores. I have notice damage being little bit lower, but so far I am liking this template. Like I said in earlier post, this armor is only a test piece. With little patience you can get right resist in right places and have more mods on your suite.
     
  13. CorwinXX

    CorwinXX Babbling Loonie
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    How have you got 81 mana? What is your stats (str/dex/int and hp/stam/mana)?
     
  14. Kurik

    Kurik Adventurer
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    I have 126 str, 120 dex, 37 intel, 128 hpi, 160 stam, 81 mana. With pots, im 150 str, 150 dex, 37 intel, 140hpi, 190 stam and still 81 mana. My character is elf. That's where extra mana comes from.
     
  15. Kurik

    Kurik Adventurer
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    Ok, made some adjustments on suite. Started to use Gladiators collar, made new armor pieces to adjust to that. Made new jewelry, ring is 15 bushido, parry, healing, 15 di and 5 swing speed increase. Bracelet is 15 bushido, parry, healing and 20 di. With that change, I didn't need Ranger's cloak any more. Instead of that, I use despicable quiver now. Instead of Conjurer trinket, I'm using mana phasing orb now. Im using 4 imbued platemail pieces, Captains Johns hat, Gladiators Collar, Conjurers garb, Despicable quiver, lieutenant sash, Crimson Cincture. My stats are now,
    str 125
    dex 120
    intel 42
    with pots I'm
    str 150 hp 150
    dex 150 stam 182
    intel 42 mana 94

    Armor has
    45 hci
    10 dci
    44 lmc
    25 hpi
    5 mana ren
    32 stam increase
    32 mana increase
    9 intel bonus
    18 dex bonus
    100 di.

    Quite a bit better from my original test armor. Still pain to make it to get all the right resists.