I've talked with quite a few people in the two days I've returned to Siege. The community I can almost compare to Legends, really nice people, wanting to help out anyway possible to keep you. The most attractive and unnattractive aspects of siege seem to be. BEST - Easy to gain skills past 70.1 You must always play to the max, and its truely risk vs reward here. Most creative templates in UO. No one person is overpowered. GM SUITS ANYONE?!?!? No trash talk upon death. WORST - Takes forever to finish a skill. Siege forces you to play at the max which is impossible until you have a finished character. Finished characters take a long time, therefore no newcomers see it as worth their time. I believe that RoT should be 3.4 for ALL kills in 70-80 range and 2.* for all skills in the 80-90 range and 2.0 past that and such. But make different levels that are not interchangable, so you can raise one skill to 90, another to 80, and yet another to 70, and get gains for each of those tiers. Sounds complicated, but I think I made it understandable.