Ok so im no uber pvper,in fact i have been pvping very little time..So before you ´´elitists`` start yelling names at least first consider my post.I read many posts saying how factions are suposed to be organized PvP and a way for people wanting to PvP to find a relatively easy way in.Lets forget about the get artfiacts run to tramel discussion as this post has nothing to do with that and lets face some truths about Uo this days -1 The PvP comunity is a VAST MINORITY,of which most have been pvping for years -2 Of this players,many USE CHEATS (yea newsflash!!!) -3 On some servers the rankings are so ****ed up you cant ever tell if you gonna keep a rank even if you have 5 points or 500 millions -4 Theres no real PvP,Yew is PK-hey im bored lets fight central where the SAME PEOPLE goes everyday to die over and over.Champion spawns are dominated always by same red guilds(or faction,or both) using ventrilo and what not,of which most fall under category number 1- I find many people everyday that say hey how I would love to PvP but they simply will not for reasons listed above.Granted many get artys and go trammel,but they shouldnt have introduced this artifacts in first place.Why would you waste millions and milions when u can get abysmally beter quality artifacts for no cost..(before you send the ´´ OMG TRAMMIE ROFLOLO`` hounds,I DO PVP,thanks`` .At a decay of 1 point day,what,you get 1000 points transfered,that lasts several years of trammelizing,and in any case you can always get more.Theres even ways to exploit guild system and guild factions with non factions to chat each other.As much many people may want to bang my head against a rock for saying this... FACTIONS ARE A MAJOR JOKE IN ALL SENSE OF WORD. Ok the complain is over,id like to list some posible solutions to ease the situation and invite new people into fellucca..... -1 Stat loss/point loss .Ok I understand adding some sort of penalty for dying in a ´´war``, but 15 minutes of being a useless mupet can set way more than one(which can be worked around in some templates due to +skill items,cheats,and what not,dur dur``) Point loss..come on,10% of your points every time you die...people has better things to do than worry themselves about calculating precisely the times they have to die again to lose their rank and all stuff(specially with all things listed on my points).A videogame is suposed to be a escape from real life crap,not pixelized copy of it. 2-Tramel PvP.Those who want to be in factions CAN PvP anywhere in tramel ruleset facets,without any restriction,but also no stat/point loss.If people wanted to PvP,let them,but do not punish them for it.Make it a real war,nowhere is safe(maybe except certain areas like a bank or whatever) .Maybe just champ areas,i dontk now,a compromise can be reached.. 3-Lift the faction restrictions.A guild doesnt necesrily has to be all faction for a member to be factioned.If a person wants to faction for the PvP,let them. 4- Faction stuff. For me quite simple radical solution , A or B.. A- Introduce similar quality PvM items or REMOVE ALLTOGETHER faction items.Very Wowish yea,but thats what UO has been trying to become nowadays(without much success,sadly) 5-Add fell pvp areas like arenas so the ´´non uber elitist cheating l33t im beter than j0 community`` can practice at leisure without major repercussions (I dont count test center as a game feature really,lol..) 6-Fix cheating.I have seen and had people admit on my face they deliberately cheat,Gms do nothing.. I could go on but you get the idea.Those are some of the reason why I think PvP in UO(or non existancy of it),specially factions,are a joke. Please feel free to put your input here.. Get ze flameproof suits fukov!