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Discussion in 'UHall' started by Kage, Dec 15, 2009.
I'm not sure how this skill really works. I was wondering if there is any reason to train it to 120?
greater chance to cast spells for one ,stronger spells (just certain types like collosus ) etc
I can give you my opinion from a pvm perspective. I rely heavily on casting rising colossus, which even at 120 is 99% success rate. The summons doesn't last very long either, so when I need to recast it, I don't want to fail at it. I would think if you're not going to be casting that so much, you probably could get away with less than 120. Another note is that rising colossus is also impacted by imbuing and eval. I have all three at 120 and rising colossus is pretty powerful.
try TC with Mysticism, Eval and Imbuing at 120. Simple run to the Hedge Maze for Demons should give an idea. Collossus is kind of fun ... despite the short "shelf life".
That is something that has bothered me.. shouldn't it at least last as long as an EV? and since you can only cast 1 at a time, shouldn't it really be twice as long as an EV?